Вопросы по Lua скриптингу

Общая тема для вопросов по разработке скриптов на языке программирования Lua, в частности под MoonLoader.
  • Задавая вопрос, убедитесь, что его нет в списке частых вопросов и что на него ещё не отвечали (воспользуйтесь поиском).
  • Поищите ответ в теме посвященной разработке Lua скриптов в MoonLoader
  • Отвечая, убедитесь, что ваш ответ корректен.
  • Старайтесь как можно точнее выразить мысль, а если проблема связана с кодом, то обязательно прикрепите его к сообщению, используя блок [code=lua]здесь мог бы быть ваш код[/code].
  • Если вопрос связан с MoonLoader-ом первым делом желательно поискать решение на wiki.

Частые вопросы

Как научиться писать скрипты? С чего начать?
Информация - Гайд - Всё о Lua скриптинге для MoonLoader(https://blast.hk/threads/22707/)
Как вывести текст на русском? Вместо русского текста у меня какие-то каракули.
Изменить кодировку файла скрипта на Windows-1251. В Atom: комбинация клавиш Ctrl+Shift+U, в Notepad++: меню Кодировки -> Кодировки -> Кириллица -> Windows-1251.
Как получить транспорт, в котором сидит игрок?
Lua:
local veh = storeCarCharIsInNoSave(PLAYER_PED)
Как получить свой id или id другого игрока?
Lua:
local _, id = sampGetPlayerIdByCharHandle(PLAYER_PED) -- получить свой ид
local _, id = sampGetPlayerIdByCharHandle(ped) -- получить ид другого игрока. ped - это хендл персонажа
Как проверить, что строка содержит какой-то текст?
Lua:
if string.find(str, 'текст', 1, true) then
-- строка str содержит "текст"
end
Как эмулировать нажатие игровой клавиши?
Lua:
local game_keys = require 'game.keys' -- где-нибудь в начале скрипта вне функции main

setGameKeyState(game_keys.player.FIREWEAPON, -1) -- будет сэмулировано нажатие клавиши атаки
Все иды клавиш находятся в файле moonloader/lib/game/keys.lua.
Подробнее о функции setGameKeyState здесь: lua - setgamekeystate | BlastHack — DEV_WIKI(https://www.blast.hk/wiki/lua:setgamekeystate)
Как получить id другого игрока, в которого целюсь я?
Lua:
local valid, ped = getCharPlayerIsTargeting(PLAYER_HANDLE) -- получить хендл персонажа, в которого целится игрок
if valid and doesCharExist(ped) then -- если цель есть и персонаж существует
  local result, id = sampGetPlayerIdByCharHandle(ped) -- получить samp-ид игрока по хендлу персонажа
  if result then -- проверить, прошло ли получение ида успешно
    -- здесь любые действия с полученным идом игрока
  end
end
Как зарегистрировать команду чата SAMP?
Lua:
-- До бесконечного цикла/задержки
sampRegisterChatCommand("mycommand", function (param)
     -- param будет содержать весь текст введенный после команды, чтобы разделить его на аргументы используйте string.match()
    sampAddChatMessage("MyCMD", -1)
end)
Крашит игру при вызове sampSendChat. Как это исправить?
Это происходит из-за бага в SAMPFUNCS, когда производится попытка отправки пакета определенными функциями изнутри события исходящих RPC и пакетов. Исправления для этого бага нет, но есть способ не провоцировать его. Вызов sampSendChat изнутри обработчика исходящих RPC/пакетов нужно обернуть в скриптовый поток с нулевой задержкой:
Lua:
function onSendRpc(id)
  -- крашит:
  -- sampSendChat('Send RPC: ' .. id)

  -- норм:
  lua_thread.create(function()
    wait(0)
    sampSendChat('Send RPC: ' .. id)
  end)
end
 
Последнее редактирование:

Hideaki123

Участник
28
1
Как сделать чтобы я тпался на красную метку которую выдаст сервер. (Пример: когда в автошколе квесты проходишь, там по красным чикпойнтам происходит все)
 

W1ll04eison

Участник
328
19
Подскажите, почему после перезагрузки lua (ctrl + R), я пишу /sop и у меня с права появляется пустые Инпут тексты, хотя ничего не выбрано, по типу вот этого(после перезагрузки lua "ctrl + R", я пишу /sop и с права появляется вот это, хотя я никакой пункут с лева не выбрал): >>Тук<<
Lua:
local imgui = require('imgui')
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local inicfg = require "inicfg"
require "lib.moonloader"
local directIniii = "moonloader\\fast.ini"

if not doesFileExist("moonloader\\fast.ini") then
    file = io.open("moonloader\\fast.ini", "a")
    file:close()
end

local mainIniii = inicfg.load({}, directIniii)

local window = imgui.ImBool(false)
local imgui_active = imgui.ImBool(false)

local name = imgui.ImBuffer(50)
local text1 = imgui.ImBuffer(12)
local text2 = imgui.ImBuffer(150)

local selected = 1
local id = 0


function main()
    while not isSampAvailable() do wait(200) end
    sampRegisterChatCommand('su', function(arg)
        id = tonumber(arg)
        window.v = true
    end)
    sampRegisterChatCommand("sop", function()
        imgui_active.v = not imgui_active.v
    end)

    while true do
        wait(0)
        imgui.Process = window.v or imgui_active.v
    end
end

function imgui.OnDrawFrame()
    if window.v then
        imgui.SetNextWindowPos(imgui.ImVec2(350, 250), imgui.Cond.FirstUseEver)
        imgui.SetNextWindowSize(imgui.ImVec2(250, 150), imgui.Cond.FirstUseEver)
        imgui.Begin(u8'Выдача розыска игроку '..sampGetPlayerNickname(id), window)

        for i = 1, #mainIniii do
            if imgui.Selectable(u8(mainIniii[i].name..' | Звезды: ['..mainIniii[i].text1..']')) then
                sampSendChat('/su '..id..' '..mainIniii[i].text1..' '..mainIniii[i].text2)
            end
        end

        imgui.End()
    end

    if imgui_active.v then
        local w, h = getScreenResolution()
        imgui.SetNextWindowSize(imgui.ImVec2(750, 350), imgui.Cond.FirstUseEver)
        imgui.SetNextWindowPos(imgui.ImVec2(w / 2, h / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.Begin(u8" Настройка розыска", imgui_active, imgui.WindowFlags.NoResize)
        imgui.BeginChild("", imgui.ImVec2(150, 290), true)
        if #mainIniii ~= 0 then
            for i = 1, #mainIniii do
                if imgui.Selectable(u8(mainIniii[i].name)) then
                    name.v = u8(mainIniii[i].name)
                    text1.v = string.gsub(u8(mainIniii[i].text1), "&", "\n")
                    text2.v = string.gsub(u8(mainIniii[i].text2), "&", "\n")
                    slot = i
                end
            end
        else
            imgui.Text(u8"Тут пока ничего нет")
        end
        imgui.EndChild()
        imgui.SameLine()
        imgui.BeginChild(" ", imgui.ImVec2(579, 315), true)
        if slot ~= 0 then
            imgui.PushItemWidth(150)
            imgui.InputText(u8"Название в диалоге", name)
            imgui.PushItemWidth(20)
            imgui.InputText(u8"Количество звезд", text1)
            imgui.PushItemWidth(150)
            imgui.InputText(u8"Причина при выдачи розыска", text2)
            if imgui.Button(u8" Сохранить", imgui.ImVec2(125, 20)) then
                mainIniii[slot].name = u8:decode(name.v)
                mainIniii[slot].text1 = string.gsub(u8:decode(text1.v), "\n", "&")
                mainIniii[slot].text2 = string.gsub(u8:decode(text2.v), "\n", "&")
                inicfg.save(mainIniii, directIniii)
                sampAddChatMessage('[Note] {FFFFFF}Пункт розыска "' .. u8:decode(name.v) .. '" сохранен.', 0x3399FF)
            end
            --imgui.SameLine()
            if imgui.Button(u8" Удалить", imgui.ImVec2(110, 20)) then
                table.remove(mainIniii,slot)
                inicfg.save(mainIniii, directIniii)
                sampAddChatMessage("Удалено",-1)
                slot = 0
            end
        end
        imgui.EndChild()
        imgui.SetCursorPosY(325)
        if imgui.Button(u8"Добавить строку") then
            local tname = "Пункт розыска № " .. #mainIniii+1
            for k,v in pairs(mainIniii) do
                if mainIniii[k].name == tname then
                    tname = tname .. " (1)"
                end
            end
            table.insert(mainIniii,{
            name=tname,
            text1="",
            text2="",})
            inicfg.save(mainIniii, directIniii)
        end
        imgui.End()
    end
end
Подскажите, как это пофиксить
 

Next..

Известный
343
135
Подскажите, почему после перезагрузки lua (ctrl + R), я пишу /sop и у меня с права появляется пустые Инпут тексты, хотя ничего не выбрано, по типу вот этого(после перезагрузки lua "ctrl + R", я пишу /sop и с права появляется вот это, хотя я никакой пункут с лева не выбрал): >>Тук<<
Lua:
local imgui = require('imgui')
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local inicfg = require "inicfg"
require "lib.moonloader"
local directIniii = "moonloader\\fast.ini"

if not doesFileExist("moonloader\\fast.ini") then
    file = io.open("moonloader\\fast.ini", "a")
    file:close()
end

local mainIniii = inicfg.load({}, directIniii)

local window = imgui.ImBool(false)
local imgui_active = imgui.ImBool(false)

local name = imgui.ImBuffer(50)
local text1 = imgui.ImBuffer(12)
local text2 = imgui.ImBuffer(150)

local selected = 1
local id = 0


function main()
    while not isSampAvailable() do wait(200) end
    sampRegisterChatCommand('su', function(arg)
        id = tonumber(arg)
        window.v = true
    end)
    sampRegisterChatCommand("sop", function()
        imgui_active.v = not imgui_active.v
    end)

    while true do
        wait(0)
        imgui.Process = window.v or imgui_active.v
    end
end

function imgui.OnDrawFrame()
    if window.v then
        imgui.SetNextWindowPos(imgui.ImVec2(350, 250), imgui.Cond.FirstUseEver)
        imgui.SetNextWindowSize(imgui.ImVec2(250, 150), imgui.Cond.FirstUseEver)
        imgui.Begin(u8'Выдача розыска игроку '..sampGetPlayerNickname(id), window)

        for i = 1, #mainIniii do
            if imgui.Selectable(u8(mainIniii[i].name..' | Звезды: ['..mainIniii[i].text1..']')) then
                sampSendChat('/su '..id..' '..mainIniii[i].text1..' '..mainIniii[i].text2)
            end
        end

        imgui.End()
    end

    if imgui_active.v then
        local w, h = getScreenResolution()
        imgui.SetNextWindowSize(imgui.ImVec2(750, 350), imgui.Cond.FirstUseEver)
        imgui.SetNextWindowPos(imgui.ImVec2(w / 2, h / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.Begin(u8" Настройка розыска", imgui_active, imgui.WindowFlags.NoResize)
        imgui.BeginChild("", imgui.ImVec2(150, 290), true)
        if #mainIniii ~= 0 then
            for i = 1, #mainIniii do
                if imgui.Selectable(u8(mainIniii[i].name)) then
                    name.v = u8(mainIniii[i].name)
                    text1.v = string.gsub(u8(mainIniii[i].text1), "&", "\n")
                    text2.v = string.gsub(u8(mainIniii[i].text2), "&", "\n")
                    slot = i
                end
            end
        else
            imgui.Text(u8"Тут пока ничего нет")
        end
        imgui.EndChild()
        imgui.SameLine()
        imgui.BeginChild(" ", imgui.ImVec2(579, 315), true)
        if slot ~= 0 then
            imgui.PushItemWidth(150)
            imgui.InputText(u8"Название в диалоге", name)
            imgui.PushItemWidth(20)
            imgui.InputText(u8"Количество звезд", text1)
            imgui.PushItemWidth(150)
            imgui.InputText(u8"Причина при выдачи розыска", text2)
            if imgui.Button(u8" Сохранить", imgui.ImVec2(125, 20)) then
                mainIniii[slot].name = u8:decode(name.v)
                mainIniii[slot].text1 = string.gsub(u8:decode(text1.v), "\n", "&")
                mainIniii[slot].text2 = string.gsub(u8:decode(text2.v), "\n", "&")
                inicfg.save(mainIniii, directIniii)
                sampAddChatMessage('[Note] {FFFFFF}Пункт розыска "' .. u8:decode(name.v) .. '" сохранен.', 0x3399FF)
            end
            --imgui.SameLine()
            if imgui.Button(u8" Удалить", imgui.ImVec2(110, 20)) then
                table.remove(mainIniii,slot)
                inicfg.save(mainIniii, directIniii)
                sampAddChatMessage("Удалено",-1)
                slot = 0
            end
        end
        imgui.EndChild()
        imgui.SetCursorPosY(325)
        if imgui.Button(u8"Добавить строку") then
            local tname = "Пункт розыска № " .. #mainIniii+1
            for k,v in pairs(mainIniii) do
                if mainIniii[k].name == tname then
                    tname = tname .. " (1)"
                end
            end
            table.insert(mainIniii,{
            name=tname,
            text1="",
            text2="",})
            inicfg.save(mainIniii, directIniii)
        end
        imgui.End()
    end
end
Подскажите, как это пофиксить
Lua:
local imgui = require('imgui')
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local inicfg = require "inicfg"
require "lib.moonloader"
local directIniii = "moonloader\\fast.ini"

if not doesFileExist("moonloader\\fast.ini") then
    file = io.open("moonloader\\fast.ini", "a")
    file:close()
end

local mainIniii = inicfg.load({}, directIniii)

local window = imgui.ImBool(false)
local imgui_active = imgui.ImBool(false)

local name = imgui.ImBuffer(50)
local text1 = imgui.ImBuffer(12)
local text2 = imgui.ImBuffer(150)

local selected = 1
local id = 0
local slot = 0


function main()
    while not isSampAvailable() do wait(200) end
    sampRegisterChatCommand('su', function(arg)
        id = tonumber(arg)
        window.v = true
    end)
    sampRegisterChatCommand("sop", function()
        imgui_active.v = not imgui_active.v
    end)

    while true do
        wait(0)
        imgui.Process = window.v or imgui_active.v
    end
end

function imgui.OnDrawFrame()
    if window.v then
        imgui.SetNextWindowPos(imgui.ImVec2(350, 250), imgui.Cond.FirstUseEver)
        imgui.SetNextWindowSize(imgui.ImVec2(250, 150), imgui.Cond.FirstUseEver)
        imgui.Begin(u8'Выдача розыска игроку '..sampGetPlayerNickname(id), window)

        for i = 1, #mainIniii do
            if imgui.Selectable(u8(mainIniii[i].name..' | Звезды: ['..mainIniii[i].text1..']')) then
                sampSendChat('/su '..id..' '..mainIniii[i].text1..' '..mainIniii[i].text2)
            end
        end

        imgui.End()
    end

    if imgui_active.v then
        local w, h = getScreenResolution()
        imgui.SetNextWindowSize(imgui.ImVec2(750, 350), imgui.Cond.FirstUseEver)
        imgui.SetNextWindowPos(imgui.ImVec2(w / 2, h / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.Begin(u8" Настройка розыска", imgui_active, imgui.WindowFlags.NoResize)
        imgui.BeginChild("", imgui.ImVec2(150, 290), true)
        if #mainIniii ~= 0 then
            for i = 1, #mainIniii do
                if imgui.Selectable(u8(mainIniii[i].name)) then
                    name.v = u8(mainIniii[i].name)
                    text1.v = string.gsub(u8(mainIniii[i].text1), "&", "\n")
                    text2.v = string.gsub(u8(mainIniii[i].text2), "&", "\n")
                    slot = i
                end
            end
        else
            imgui.Text(u8"Тут пока ничего нет")
        end
        imgui.EndChild()
        imgui.SameLine()
        imgui.BeginChild(" ", imgui.ImVec2(579, 315), true)
        if slot ~= 0 then
            imgui.PushItemWidth(150)
            imgui.InputText(u8"Название в диалоге", name)
            imgui.PushItemWidth(20)
            imgui.InputText(u8"Количество звезд", text1)
            imgui.PushItemWidth(150)
            imgui.InputText(u8"Причина при выдачи розыска", text2)
            if imgui.Button(u8" Сохранить", imgui.ImVec2(125, 20)) then
                mainIniii[slot].name = u8:decode(name.v)
                mainIniii[slot].text1 = string.gsub(u8:decode(text1.v), "\n", "&")
                mainIniii[slot].text2 = string.gsub(u8:decode(text2.v), "\n", "&")
                inicfg.save(mainIniii, directIniii)
                sampAddChatMessage('[Note] {FFFFFF}Пункт розыска "' .. u8:decode(name.v) .. '" сохранен.', 0x3399FF)
            end
            --imgui.SameLine()
            if imgui.Button(u8" Удалить", imgui.ImVec2(110, 20)) then
                table.remove(mainIniii,slot)
                inicfg.save(mainIniii, directIniii)
                sampAddChatMessage("Удалено",-1)
                slot = 0
            end
        end
        imgui.EndChild()
        imgui.SetCursorPosY(325)
        if imgui.Button(u8"Добавить строку") then
            local tname = "Пункт розыска № " .. #mainIniii+1
            for k,v in pairs(mainIniii) do
                if mainIniii[k].name == tname then
                    tname = tname .. " (1)"
                end
            end
            table.insert(mainIniii,{
            name=tname,
            text1="",
            text2="",})
            inicfg.save(mainIniii, directIniii)
        end
        imgui.End()
    end
end
 

OGJeffrey

Новичок
11
1
Привет всем! Возникла проблема с фейк чатом, который отображает чат над головой игрока.
Дело в том, что он отображает над головой игрока чат белого цвета.

Мне нужно перекрасить его в синий, как на самп рп, я не знаю куда конкретно вставлять код цвета,
помогите!

Безымянный1.png

Lua:
local function func(arg)
  local id, text = arg:match('(%d+) (.+)')
  if tonumber(id) then
    lua_thread.create(function()
      local BS = raknetNewBitStream()
      raknetBitStreamWriteInt16(BS, id)
      raknetBitStreamWriteInt32(BS, -1)
      raknetBitStreamWriteFloat(BS, 15.0)
      raknetBitStreamWriteInt32(BS, 2000)
      raknetBitStreamWriteInt8(BS, text:len())
      raknetBitStreamWriteString(BS, text)
      raknetEmulRpcReceiveBitStream(59, BS)
      raknetDeleteBitStream(BS)
      sampAddChatMessage(sampGetPlayerNickname(id) .. '['.. id .. '] говорит:{B7AFAF} ' .. text, 0xFFFFFF) -- Эта строка меняет цвет в самом чате, но не над головой NPC
      local _, handle = sampGetCharHandleBySampPlayerId(id)
      taskPlayAnim(handle, 'IDLE_CHAT', 'PED', 4.0, false, false, true, true, 20000)
      local w = text:len() * 150
      if w > 3000 then
        w = 3000
      end
      taskPlayAnim(handle, 'crry_prtial', 'CARRY', 4.0, false, false, false, false, -1)
    end)
  end
end

function main()
  repeat wait(0) until isSampAvailable()
  sampRegisterChatCommand('fchat', func)
  while true do
    wait(0)
  end
end
 
Последнее редактирование:

Narkizo

Участник
37
14
Как сделать, чтобы при нажатии кнопки, текст показывался справа (см. скрин ниже), а не под кнопками.
изображение_2021-06-18_143600.png


Код скрипта:
local key = require 'vkeys'
local imgui = require ('imgui')
local encoding = require ('encoding')
encoding.default = 'CP1251'
u8 = encoding.UTF8
local state=false
local nark=false
local ev = require('lib.samp.events')
local lock = imgui.ImBool(true)
local autonarko = imgui.ImBool(true)
local imgui = require 'imgui'
local main_window_state = imgui.ImBool(false)
local text_buffer = imgui.ImBuffer(256)
local checked_radio = imgui.ImInt(1)
local checked_expl = imgui.ImBool(false)
local checked_expl_2 = imgui.ImBool(false)
local combo_select = imgui.ImInt(0)
local explosion_mass = { u8"Стиль 1", u8"Cтиль 2", u8"Стиль 3"}
local sw, sh = getScreenResolution()
local style = imgui.GetStyle()
local colors = style.Colors
local clr = imgui.Col
local ImVec4 = imgui.ImVec4
menu_state = 1
function main()
    if not isSampfuncsLoaded() or not isSampLoaded() then return end
    while not isSampAvailable() do wait(100) end
    repeat wait(0) until isSampAvailable()
    sampRegisterChatCommand("nk",narkizka)
    sampRegisterChatCommand("explosion", expl_imgui)
    sampRegisterChatCommand("check", cmd_check)
    imgui.Process = false

    while true do

        wait(0)
        if main_window_state.v == false then
            imgui.Process = false
        end
    end
end

function expl_imgui(arg)
    main_window_state.v = not main_window_state.v
    imgui.Process = main_window_state.v
end

function cmd_check(arg)
    sampAddChatMessage(checked_radio.v,-1)

    if checked_expl.v then
        sampAddChatMessage("Галочка стоит",-1)
    end

    sampAddChatMessage(u8:decode (explosion_mass[combo_select.v + 1]), -1)

end




function imgui.OnDrawFrame()

    imgui.SetNextWindowSize(imgui.ImVec2(700, 600), imgui.Cond.FirstUseEver)
    imgui.SetNextWindowPos(imgui.ImVec2((sw / 2), sh / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
    
    imgui.Begin(u8"EXPLOSION SQUAD HELPER", main_window_state, imgui.WindowFlags.NoResize + imgui.WindowFlags.NoCollapse + imgui.WindowFlags.MenuBar)
    imgui.BeginChild("Expl", imgui.ImVec2(200,600), true)
    
    if imgui.Button(u8'Основное', imgui.ImVec2(-1,70)) then
    menu_state = 1
    end
    if imgui.Button(u8'Настройки', imgui.ImVec2(-1,80)) then
    menu_state = 2
    end
    if imgui.Button(u8'Информация', imgui.ImVec2(-1,90)) then
    menu_state = 3
    end

    if menu_state == 1 then
    end
    if menu_state == 2 then
        imgui.PushItemWidth(140)
    
    imgui.Combo("Combo 1", combo_select, explosion_mass, #explosion_mass)
    end
    
    if combo_select.v == 0 then
        imgui.SwitchContext()
colors[clr.Text]   = ImVec4(0.00, 0.00, 0.00, 0.51)
colors[clr.TextDisabled]   = ImVec4(0.24, 0.24, 0.24, 1.00)
colors[clr.WindowBg]              = ImVec4(1.00, 1.00, 1.00, 1.00)
colors[clr.ChildWindowBg]         = ImVec4(0.96, 0.96, 0.96, 1.00)
colors[clr.PopupBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.Border]                = ImVec4(0.86, 0.86, 0.86, 1.00)
colors[clr.BorderShadow]          = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg]               = ImVec4(0.88, 0.88, 0.88, 1.00)
colors[clr.FrameBgHovered]        = ImVec4(0.82, 0.82, 0.82, 1.00)
colors[clr.FrameBgActive]         = ImVec4(0.76, 0.76, 0.76, 1.00)
colors[clr.TitleBg]               = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgCollapsed]      = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgActive]         = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.MenuBarBg]             = ImVec4(0.00, 0.37, 0.78, 1.00)
colors[clr.ScrollbarBg]           = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.ScrollbarGrab]         = ImVec4(0.00, 0.35, 1.00, 0.78)
colors[clr.ScrollbarGrabHovered]  = ImVec4(0.00, 0.33, 1.00, 0.84)
colors[clr.ScrollbarGrabActive]   = ImVec4(0.00, 0.31, 1.00, 0.88)
colors[clr.ComboBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.CheckMark]             = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrab]            = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrabActive]      = ImVec4(0.00, 0.39, 1.00, 0.71)
colors[clr.Button]                = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.ButtonHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.ButtonActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.Header]                = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.HeaderHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.HeaderActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.ResizeGrip]            = ImVec4(0.00, 0.39, 1.00, 0.59)
colors[clr.ResizeGripHovered]     = ImVec4(0.00, 0.27, 1.00, 0.59)
colors[clr.ResizeGripActive]      = ImVec4(0.00, 0.25, 1.00, 0.63)
colors[clr.CloseButton]           = ImVec4(0.00, 0.35, 0.96, 0.71)
colors[clr.CloseButtonHovered]    = ImVec4(0.00, 0.31, 0.88, 0.69)
colors[clr.CloseButtonActive]     = ImVec4(0.00, 0.25, 0.88, 0.67)
colors[clr.PlotLines]             = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotLinesHovered]      = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogram]         = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogramHovered]  = ImVec4(0.00, 0.35, 0.92, 0.78)
colors[clr.TextSelectedBg]        = ImVec4(0.00, 0.47, 1.00, 0.59)
colors[clr.ModalWindowDarkening]  = ImVec4(0.20, 0.20, 0.20, 0.35)
    elseif combo_select.v == 1 then
         imgui.SwitchContext()
    style.Alpha = 1.0
style.ChildWindowRounding = 3
style.WindowRounding = 3
style.GrabRounding = 1
style.GrabMinSize = 20
style.FrameRounding = 3

colors[clr.Text] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextDisabled] = ImVec4(0.00, 0.40, 0.41, 1.00)
colors[clr.WindowBg] = ImVec4(0.00, 0.00, 0.00, 1.00)
colors[clr.ChildWindowBg] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.Border] = ImVec4(0.00, 1.00, 1.00, 0.65)
colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg] = ImVec4(0.44, 0.80, 0.80, 0.18)
colors[clr.FrameBgHovered] = ImVec4(0.44, 0.80, 0.80, 0.27)
colors[clr.FrameBgActive] = ImVec4(0.44, 0.81, 0.86, 0.66)
colors[clr.TitleBg] = ImVec4(0.14, 0.18, 0.21, 0.73)
colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.54)
colors[clr.TitleBgActive] = ImVec4(0.00, 1.00, 1.00, 0.27)
colors[clr.MenuBarBg] = ImVec4(0.00, 0.00, 0.00, 0.20)
colors[clr.ScrollbarBg] = ImVec4(0.22, 0.29, 0.30, 0.71)
colors[clr.ScrollbarGrab] = ImVec4(0.00, 1.00, 1.00, 0.44)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ScrollbarGrabActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.ComboBg] = ImVec4(0.16, 0.24, 0.22, 0.60)
colors[clr.CheckMark] = ImVec4(0.00, 1.00, 1.00, 0.68)
colors[clr.SliderGrab] = ImVec4(0.00, 1.00, 1.00, 0.36)
colors[clr.SliderGrabActive] = ImVec4(0.00, 1.00, 1.00, 0.76)
colors[clr.Button] = ImVec4(0.00, 0.65, 0.65, 0.46)
colors[clr.ButtonHovered] = ImVec4(0.01, 1.00, 1.00, 0.43)
colors[clr.ButtonActive] = ImVec4(0.00, 1.00, 1.00, 0.62)
colors[clr.Header] = ImVec4(0.00, 1.00, 1.00, 0.33)
colors[clr.HeaderHovered] = ImVec4(0.00, 1.00, 1.00, 0.42)
colors[clr.HeaderActive] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGrip] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGripHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ResizeGripActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.CloseButton] = ImVec4(0.00, 0.78, 0.78, 0.35)
colors[clr.CloseButtonHovered] = ImVec4(0.00, 0.78, 0.78, 0.47)
colors[clr.CloseButtonActive] = ImVec4(0.00, 0.78, 0.78, 1.00)
colors[clr.PlotLines] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotLinesHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogram] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogramHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.00, 1.00, 1.00, 0.22)
colors[clr.ModalWindowDarkening] = ImVec4(0.04, 0.10, 0.09, 0.51)
    elseif combo_select.v == 2 then
        imgui.SwitchContext()
   local style = imgui.GetStyle()
   local colors = style.Colors
   local clr = imgui.Col
   local ImVec4 = imgui.ImVec4
   local ImVec2 = imgui.ImVec2

    style.WindowPadding = ImVec2(15, 15)
    style.WindowRounding = 15.0
    style.FramePadding = ImVec2(5, 5)
    style.ItemSpacing = ImVec2(12, 8)
    style.ItemInnerSpacing = ImVec2(8, 6)
    style.IndentSpacing = 25.0
    style.ScrollbarSize = 15.0
    style.ScrollbarRounding = 15.0
    style.GrabMinSize = 15.0
    style.GrabRounding = 7.0
    style.ChildWindowRounding = 8.0
    style.FrameRounding = 6.0
 

      colors[clr.Text] = ImVec4(0.95, 0.96, 0.98, 1.00)
      colors[clr.TextDisabled] = ImVec4(0.36, 0.42, 0.47, 1.00)
      colors[clr.WindowBg] = ImVec4(0.11, 0.15, 0.17, 1.00)
      colors[clr.ChildWindowBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.PopupBg] = ImVec4(0.08, 0.08, 0.08, 0.94)
      colors[clr.Border] = ImVec4(0.43, 0.43, 0.50, 0.50)
      colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
      colors[clr.FrameBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.FrameBgHovered] = ImVec4(0.12, 0.20, 0.28, 1.00)
      colors[clr.FrameBgActive] = ImVec4(0.09, 0.12, 0.14, 1.00)
      colors[clr.TitleBg] = ImVec4(0.09, 0.12, 0.14, 0.65)
      colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.51)
      colors[clr.TitleBgActive] = ImVec4(0.08, 0.10, 0.12, 1.00)
      colors[clr.MenuBarBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.ScrollbarBg] = ImVec4(0.02, 0.02, 0.02, 0.39)
      colors[clr.ScrollbarGrab] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ScrollbarGrabHovered] = ImVec4(0.18, 0.22, 0.25, 1.00)
      colors[clr.ScrollbarGrabActive] = ImVec4(0.09, 0.21, 0.31, 1.00)
      colors[clr.ComboBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.CheckMark] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrab] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrabActive] = ImVec4(0.37, 0.61, 1.00, 1.00)
      colors[clr.Button] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ButtonHovered] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.ButtonActive] = ImVec4(0.06, 0.53, 0.98, 1.00)
      colors[clr.Header] = ImVec4(0.20, 0.25, 0.29, 0.55)
      colors[clr.HeaderHovered] = ImVec4(0.26, 0.59, 0.98, 0.80)
      colors[clr.HeaderActive] = ImVec4(0.26, 0.59, 0.98, 1.00)
      colors[clr.ResizeGrip] = ImVec4(0.26, 0.59, 0.98, 0.25)
      colors[clr.ResizeGripHovered] = ImVec4(0.26, 0.59, 0.98, 0.67)
      colors[clr.ResizeGripActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
      colors[clr.CloseButton] = ImVec4(0.40, 0.39, 0.38, 0.16)
      colors[clr.CloseButtonHovered] = ImVec4(0.40, 0.39, 0.38, 0.39)
      colors[clr.CloseButtonActive] = ImVec4(0.40, 0.39, 0.38, 1.00)
      colors[clr.PlotLines] = ImVec4(0.61, 0.61, 0.61, 1.00)
      colors[clr.PlotLinesHovered] = ImVec4(1.00, 0.43, 0.35, 1.00)
      colors[clr.PlotHistogram] = ImVec4(0.90, 0.70, 0.00, 1.00)
      colors[clr.PlotHistogramHovered] = ImVec4(1.00, 0.60, 0.00, 1.00)
      colors[clr.TextSelectedBg] = ImVec4(0.25, 1.00, 0.00, 0.43)
      colors[clr.ModalWindowDarkening] = ImVec4(1.00, 0.98, 0.95, 0.73)
    end
    imgui.EndChild()
    imgui.End()
    
end
 

chapo

🫡 В армии с 17.10.2023. В ЛС НЕ ОТВЕЧАЮ
Друг
8,772
11,216
Как сделать, чтобы при нажатии кнопки, текст показывался справа (см. скрин ниже), а не под кнопками.
Посмотреть вложение 101529

Код скрипта:
local key = require 'vkeys'
local imgui = require ('imgui')
local encoding = require ('encoding')
encoding.default = 'CP1251'
u8 = encoding.UTF8
local state=false
local nark=false
local ev = require('lib.samp.events')
local lock = imgui.ImBool(true)
local autonarko = imgui.ImBool(true)
local imgui = require 'imgui'
local main_window_state = imgui.ImBool(false)
local text_buffer = imgui.ImBuffer(256)
local checked_radio = imgui.ImInt(1)
local checked_expl = imgui.ImBool(false)
local checked_expl_2 = imgui.ImBool(false)
local combo_select = imgui.ImInt(0)
local explosion_mass = { u8"Стиль 1", u8"Cтиль 2", u8"Стиль 3"}
local sw, sh = getScreenResolution()
local style = imgui.GetStyle()
local colors = style.Colors
local clr = imgui.Col
local ImVec4 = imgui.ImVec4
menu_state = 1
function main()
    if not isSampfuncsLoaded() or not isSampLoaded() then return end
    while not isSampAvailable() do wait(100) end
    repeat wait(0) until isSampAvailable()
    sampRegisterChatCommand("nk",narkizka)
    sampRegisterChatCommand("explosion", expl_imgui)
    sampRegisterChatCommand("check", cmd_check)
    imgui.Process = false

    while true do

        wait(0)
        if main_window_state.v == false then
            imgui.Process = false
        end
    end
end

function expl_imgui(arg)
    main_window_state.v = not main_window_state.v
    imgui.Process = main_window_state.v
end

function cmd_check(arg)
    sampAddChatMessage(checked_radio.v,-1)

    if checked_expl.v then
        sampAddChatMessage("Галочка стоит",-1)
    end

    sampAddChatMessage(u8:decode (explosion_mass[combo_select.v + 1]), -1)

end




function imgui.OnDrawFrame()

    imgui.SetNextWindowSize(imgui.ImVec2(700, 600), imgui.Cond.FirstUseEver)
    imgui.SetNextWindowPos(imgui.ImVec2((sw / 2), sh / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
   
    imgui.Begin(u8"EXPLOSION SQUAD HELPER", main_window_state, imgui.WindowFlags.NoResize + imgui.WindowFlags.NoCollapse + imgui.WindowFlags.MenuBar)
    imgui.BeginChild("Expl", imgui.ImVec2(200,600), true)
   
    if imgui.Button(u8'Основное', imgui.ImVec2(-1,70)) then
    menu_state = 1
    end
    if imgui.Button(u8'Настройки', imgui.ImVec2(-1,80)) then
    menu_state = 2
    end
    if imgui.Button(u8'Информация', imgui.ImVec2(-1,90)) then
    menu_state = 3
    end

    if menu_state == 1 then
    end
    if menu_state == 2 then
        imgui.PushItemWidth(140)
   
    imgui.Combo("Combo 1", combo_select, explosion_mass, #explosion_mass)
    end
   
    if combo_select.v == 0 then
        imgui.SwitchContext()
colors[clr.Text]   = ImVec4(0.00, 0.00, 0.00, 0.51)
colors[clr.TextDisabled]   = ImVec4(0.24, 0.24, 0.24, 1.00)
colors[clr.WindowBg]              = ImVec4(1.00, 1.00, 1.00, 1.00)
colors[clr.ChildWindowBg]         = ImVec4(0.96, 0.96, 0.96, 1.00)
colors[clr.PopupBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.Border]                = ImVec4(0.86, 0.86, 0.86, 1.00)
colors[clr.BorderShadow]          = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg]               = ImVec4(0.88, 0.88, 0.88, 1.00)
colors[clr.FrameBgHovered]        = ImVec4(0.82, 0.82, 0.82, 1.00)
colors[clr.FrameBgActive]         = ImVec4(0.76, 0.76, 0.76, 1.00)
colors[clr.TitleBg]               = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgCollapsed]      = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgActive]         = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.MenuBarBg]             = ImVec4(0.00, 0.37, 0.78, 1.00)
colors[clr.ScrollbarBg]           = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.ScrollbarGrab]         = ImVec4(0.00, 0.35, 1.00, 0.78)
colors[clr.ScrollbarGrabHovered]  = ImVec4(0.00, 0.33, 1.00, 0.84)
colors[clr.ScrollbarGrabActive]   = ImVec4(0.00, 0.31, 1.00, 0.88)
colors[clr.ComboBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.CheckMark]             = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrab]            = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrabActive]      = ImVec4(0.00, 0.39, 1.00, 0.71)
colors[clr.Button]                = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.ButtonHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.ButtonActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.Header]                = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.HeaderHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.HeaderActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.ResizeGrip]            = ImVec4(0.00, 0.39, 1.00, 0.59)
colors[clr.ResizeGripHovered]     = ImVec4(0.00, 0.27, 1.00, 0.59)
colors[clr.ResizeGripActive]      = ImVec4(0.00, 0.25, 1.00, 0.63)
colors[clr.CloseButton]           = ImVec4(0.00, 0.35, 0.96, 0.71)
colors[clr.CloseButtonHovered]    = ImVec4(0.00, 0.31, 0.88, 0.69)
colors[clr.CloseButtonActive]     = ImVec4(0.00, 0.25, 0.88, 0.67)
colors[clr.PlotLines]             = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotLinesHovered]      = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogram]         = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogramHovered]  = ImVec4(0.00, 0.35, 0.92, 0.78)
colors[clr.TextSelectedBg]        = ImVec4(0.00, 0.47, 1.00, 0.59)
colors[clr.ModalWindowDarkening]  = ImVec4(0.20, 0.20, 0.20, 0.35)
    elseif combo_select.v == 1 then
         imgui.SwitchContext()
    style.Alpha = 1.0
style.ChildWindowRounding = 3
style.WindowRounding = 3
style.GrabRounding = 1
style.GrabMinSize = 20
style.FrameRounding = 3

colors[clr.Text] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextDisabled] = ImVec4(0.00, 0.40, 0.41, 1.00)
colors[clr.WindowBg] = ImVec4(0.00, 0.00, 0.00, 1.00)
colors[clr.ChildWindowBg] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.Border] = ImVec4(0.00, 1.00, 1.00, 0.65)
colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg] = ImVec4(0.44, 0.80, 0.80, 0.18)
colors[clr.FrameBgHovered] = ImVec4(0.44, 0.80, 0.80, 0.27)
colors[clr.FrameBgActive] = ImVec4(0.44, 0.81, 0.86, 0.66)
colors[clr.TitleBg] = ImVec4(0.14, 0.18, 0.21, 0.73)
colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.54)
colors[clr.TitleBgActive] = ImVec4(0.00, 1.00, 1.00, 0.27)
colors[clr.MenuBarBg] = ImVec4(0.00, 0.00, 0.00, 0.20)
colors[clr.ScrollbarBg] = ImVec4(0.22, 0.29, 0.30, 0.71)
colors[clr.ScrollbarGrab] = ImVec4(0.00, 1.00, 1.00, 0.44)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ScrollbarGrabActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.ComboBg] = ImVec4(0.16, 0.24, 0.22, 0.60)
colors[clr.CheckMark] = ImVec4(0.00, 1.00, 1.00, 0.68)
colors[clr.SliderGrab] = ImVec4(0.00, 1.00, 1.00, 0.36)
colors[clr.SliderGrabActive] = ImVec4(0.00, 1.00, 1.00, 0.76)
colors[clr.Button] = ImVec4(0.00, 0.65, 0.65, 0.46)
colors[clr.ButtonHovered] = ImVec4(0.01, 1.00, 1.00, 0.43)
colors[clr.ButtonActive] = ImVec4(0.00, 1.00, 1.00, 0.62)
colors[clr.Header] = ImVec4(0.00, 1.00, 1.00, 0.33)
colors[clr.HeaderHovered] = ImVec4(0.00, 1.00, 1.00, 0.42)
colors[clr.HeaderActive] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGrip] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGripHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ResizeGripActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.CloseButton] = ImVec4(0.00, 0.78, 0.78, 0.35)
colors[clr.CloseButtonHovered] = ImVec4(0.00, 0.78, 0.78, 0.47)
colors[clr.CloseButtonActive] = ImVec4(0.00, 0.78, 0.78, 1.00)
colors[clr.PlotLines] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotLinesHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogram] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogramHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.00, 1.00, 1.00, 0.22)
colors[clr.ModalWindowDarkening] = ImVec4(0.04, 0.10, 0.09, 0.51)
    elseif combo_select.v == 2 then
        imgui.SwitchContext()
   local style = imgui.GetStyle()
   local colors = style.Colors
   local clr = imgui.Col
   local ImVec4 = imgui.ImVec4
   local ImVec2 = imgui.ImVec2

    style.WindowPadding = ImVec2(15, 15)
    style.WindowRounding = 15.0
    style.FramePadding = ImVec2(5, 5)
    style.ItemSpacing = ImVec2(12, 8)
    style.ItemInnerSpacing = ImVec2(8, 6)
    style.IndentSpacing = 25.0
    style.ScrollbarSize = 15.0
    style.ScrollbarRounding = 15.0
    style.GrabMinSize = 15.0
    style.GrabRounding = 7.0
    style.ChildWindowRounding = 8.0
    style.FrameRounding = 6.0


      colors[clr.Text] = ImVec4(0.95, 0.96, 0.98, 1.00)
      colors[clr.TextDisabled] = ImVec4(0.36, 0.42, 0.47, 1.00)
      colors[clr.WindowBg] = ImVec4(0.11, 0.15, 0.17, 1.00)
      colors[clr.ChildWindowBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.PopupBg] = ImVec4(0.08, 0.08, 0.08, 0.94)
      colors[clr.Border] = ImVec4(0.43, 0.43, 0.50, 0.50)
      colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
      colors[clr.FrameBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.FrameBgHovered] = ImVec4(0.12, 0.20, 0.28, 1.00)
      colors[clr.FrameBgActive] = ImVec4(0.09, 0.12, 0.14, 1.00)
      colors[clr.TitleBg] = ImVec4(0.09, 0.12, 0.14, 0.65)
      colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.51)
      colors[clr.TitleBgActive] = ImVec4(0.08, 0.10, 0.12, 1.00)
      colors[clr.MenuBarBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.ScrollbarBg] = ImVec4(0.02, 0.02, 0.02, 0.39)
      colors[clr.ScrollbarGrab] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ScrollbarGrabHovered] = ImVec4(0.18, 0.22, 0.25, 1.00)
      colors[clr.ScrollbarGrabActive] = ImVec4(0.09, 0.21, 0.31, 1.00)
      colors[clr.ComboBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.CheckMark] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrab] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrabActive] = ImVec4(0.37, 0.61, 1.00, 1.00)
      colors[clr.Button] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ButtonHovered] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.ButtonActive] = ImVec4(0.06, 0.53, 0.98, 1.00)
      colors[clr.Header] = ImVec4(0.20, 0.25, 0.29, 0.55)
      colors[clr.HeaderHovered] = ImVec4(0.26, 0.59, 0.98, 0.80)
      colors[clr.HeaderActive] = ImVec4(0.26, 0.59, 0.98, 1.00)
      colors[clr.ResizeGrip] = ImVec4(0.26, 0.59, 0.98, 0.25)
      colors[clr.ResizeGripHovered] = ImVec4(0.26, 0.59, 0.98, 0.67)
      colors[clr.ResizeGripActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
      colors[clr.CloseButton] = ImVec4(0.40, 0.39, 0.38, 0.16)
      colors[clr.CloseButtonHovered] = ImVec4(0.40, 0.39, 0.38, 0.39)
      colors[clr.CloseButtonActive] = ImVec4(0.40, 0.39, 0.38, 1.00)
      colors[clr.PlotLines] = ImVec4(0.61, 0.61, 0.61, 1.00)
      colors[clr.PlotLinesHovered] = ImVec4(1.00, 0.43, 0.35, 1.00)
      colors[clr.PlotHistogram] = ImVec4(0.90, 0.70, 0.00, 1.00)
      colors[clr.PlotHistogramHovered] = ImVec4(1.00, 0.60, 0.00, 1.00)
      colors[clr.TextSelectedBg] = ImVec4(0.25, 1.00, 0.00, 0.43)
      colors[clr.ModalWindowDarkening] = ImVec4(1.00, 0.98, 0.95, 0.73)
    end
    imgui.EndChild()
    imgui.End()
   
end
imgui.SetCursorPos(imgui.ImVec2(posX, posY))
 
  • Нравится
Реакции: Narkizo

W1ll04eison

Участник
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Как сделать, чтобы при нажатии кнопки, текст показывался справа (см. скрин ниже), а не под кнопками.
Посмотреть вложение 101529

Код скрипта:
local key = require 'vkeys'
local imgui = require ('imgui')
local encoding = require ('encoding')
encoding.default = 'CP1251'
u8 = encoding.UTF8
local state=false
local nark=false
local ev = require('lib.samp.events')
local lock = imgui.ImBool(true)
local autonarko = imgui.ImBool(true)
local imgui = require 'imgui'
local main_window_state = imgui.ImBool(false)
local text_buffer = imgui.ImBuffer(256)
local checked_radio = imgui.ImInt(1)
local checked_expl = imgui.ImBool(false)
local checked_expl_2 = imgui.ImBool(false)
local combo_select = imgui.ImInt(0)
local explosion_mass = { u8"Стиль 1", u8"Cтиль 2", u8"Стиль 3"}
local sw, sh = getScreenResolution()
local style = imgui.GetStyle()
local colors = style.Colors
local clr = imgui.Col
local ImVec4 = imgui.ImVec4
menu_state = 1
function main()
    if not isSampfuncsLoaded() or not isSampLoaded() then return end
    while not isSampAvailable() do wait(100) end
    repeat wait(0) until isSampAvailable()
    sampRegisterChatCommand("nk",narkizka)
    sampRegisterChatCommand("explosion", expl_imgui)
    sampRegisterChatCommand("check", cmd_check)
    imgui.Process = false

    while true do

        wait(0)
        if main_window_state.v == false then
            imgui.Process = false
        end
    end
end

function expl_imgui(arg)
    main_window_state.v = not main_window_state.v
    imgui.Process = main_window_state.v
end

function cmd_check(arg)
    sampAddChatMessage(checked_radio.v,-1)

    if checked_expl.v then
        sampAddChatMessage("Галочка стоит",-1)
    end

    sampAddChatMessage(u8:decode (explosion_mass[combo_select.v + 1]), -1)

end




function imgui.OnDrawFrame()

    imgui.SetNextWindowSize(imgui.ImVec2(700, 600), imgui.Cond.FirstUseEver)
    imgui.SetNextWindowPos(imgui.ImVec2((sw / 2), sh / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))

    imgui.Begin(u8"EXPLOSION SQUAD HELPER", main_window_state, imgui.WindowFlags.NoResize + imgui.WindowFlags.NoCollapse + imgui.WindowFlags.MenuBar)
    imgui.BeginChild("Expl", imgui.ImVec2(200,600), true)

    if imgui.Button(u8'Основное', imgui.ImVec2(-1,70)) then
    menu_state = 1
    end
    if imgui.Button(u8'Настройки', imgui.ImVec2(-1,80)) then
    menu_state = 2
    end
    if imgui.Button(u8'Информация', imgui.ImVec2(-1,90)) then
    menu_state = 3
    end

    if menu_state == 1 then
    end
    if menu_state == 2 then
        imgui.PushItemWidth(140)

    imgui.Combo("Combo 1", combo_select, explosion_mass, #explosion_mass)
    end

    if combo_select.v == 0 then
        imgui.SwitchContext()
colors[clr.Text]   = ImVec4(0.00, 0.00, 0.00, 0.51)
colors[clr.TextDisabled]   = ImVec4(0.24, 0.24, 0.24, 1.00)
colors[clr.WindowBg]              = ImVec4(1.00, 1.00, 1.00, 1.00)
colors[clr.ChildWindowBg]         = ImVec4(0.96, 0.96, 0.96, 1.00)
colors[clr.PopupBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.Border]                = ImVec4(0.86, 0.86, 0.86, 1.00)
colors[clr.BorderShadow]          = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg]               = ImVec4(0.88, 0.88, 0.88, 1.00)
colors[clr.FrameBgHovered]        = ImVec4(0.82, 0.82, 0.82, 1.00)
colors[clr.FrameBgActive]         = ImVec4(0.76, 0.76, 0.76, 1.00)
colors[clr.TitleBg]               = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgCollapsed]      = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgActive]         = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.MenuBarBg]             = ImVec4(0.00, 0.37, 0.78, 1.00)
colors[clr.ScrollbarBg]           = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.ScrollbarGrab]         = ImVec4(0.00, 0.35, 1.00, 0.78)
colors[clr.ScrollbarGrabHovered]  = ImVec4(0.00, 0.33, 1.00, 0.84)
colors[clr.ScrollbarGrabActive]   = ImVec4(0.00, 0.31, 1.00, 0.88)
colors[clr.ComboBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.CheckMark]             = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrab]            = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrabActive]      = ImVec4(0.00, 0.39, 1.00, 0.71)
colors[clr.Button]                = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.ButtonHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.ButtonActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.Header]                = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.HeaderHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.HeaderActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.ResizeGrip]            = ImVec4(0.00, 0.39, 1.00, 0.59)
colors[clr.ResizeGripHovered]     = ImVec4(0.00, 0.27, 1.00, 0.59)
colors[clr.ResizeGripActive]      = ImVec4(0.00, 0.25, 1.00, 0.63)
colors[clr.CloseButton]           = ImVec4(0.00, 0.35, 0.96, 0.71)
colors[clr.CloseButtonHovered]    = ImVec4(0.00, 0.31, 0.88, 0.69)
colors[clr.CloseButtonActive]     = ImVec4(0.00, 0.25, 0.88, 0.67)
colors[clr.PlotLines]             = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotLinesHovered]      = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogram]         = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogramHovered]  = ImVec4(0.00, 0.35, 0.92, 0.78)
colors[clr.TextSelectedBg]        = ImVec4(0.00, 0.47, 1.00, 0.59)
colors[clr.ModalWindowDarkening]  = ImVec4(0.20, 0.20, 0.20, 0.35)
    elseif combo_select.v == 1 then
         imgui.SwitchContext()
    style.Alpha = 1.0
style.ChildWindowRounding = 3
style.WindowRounding = 3
style.GrabRounding = 1
style.GrabMinSize = 20
style.FrameRounding = 3

colors[clr.Text] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextDisabled] = ImVec4(0.00, 0.40, 0.41, 1.00)
colors[clr.WindowBg] = ImVec4(0.00, 0.00, 0.00, 1.00)
colors[clr.ChildWindowBg] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.Border] = ImVec4(0.00, 1.00, 1.00, 0.65)
colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg] = ImVec4(0.44, 0.80, 0.80, 0.18)
colors[clr.FrameBgHovered] = ImVec4(0.44, 0.80, 0.80, 0.27)
colors[clr.FrameBgActive] = ImVec4(0.44, 0.81, 0.86, 0.66)
colors[clr.TitleBg] = ImVec4(0.14, 0.18, 0.21, 0.73)
colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.54)
colors[clr.TitleBgActive] = ImVec4(0.00, 1.00, 1.00, 0.27)
colors[clr.MenuBarBg] = ImVec4(0.00, 0.00, 0.00, 0.20)
colors[clr.ScrollbarBg] = ImVec4(0.22, 0.29, 0.30, 0.71)
colors[clr.ScrollbarGrab] = ImVec4(0.00, 1.00, 1.00, 0.44)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ScrollbarGrabActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.ComboBg] = ImVec4(0.16, 0.24, 0.22, 0.60)
colors[clr.CheckMark] = ImVec4(0.00, 1.00, 1.00, 0.68)
colors[clr.SliderGrab] = ImVec4(0.00, 1.00, 1.00, 0.36)
colors[clr.SliderGrabActive] = ImVec4(0.00, 1.00, 1.00, 0.76)
colors[clr.Button] = ImVec4(0.00, 0.65, 0.65, 0.46)
colors[clr.ButtonHovered] = ImVec4(0.01, 1.00, 1.00, 0.43)
colors[clr.ButtonActive] = ImVec4(0.00, 1.00, 1.00, 0.62)
colors[clr.Header] = ImVec4(0.00, 1.00, 1.00, 0.33)
colors[clr.HeaderHovered] = ImVec4(0.00, 1.00, 1.00, 0.42)
colors[clr.HeaderActive] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGrip] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGripHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ResizeGripActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.CloseButton] = ImVec4(0.00, 0.78, 0.78, 0.35)
colors[clr.CloseButtonHovered] = ImVec4(0.00, 0.78, 0.78, 0.47)
colors[clr.CloseButtonActive] = ImVec4(0.00, 0.78, 0.78, 1.00)
colors[clr.PlotLines] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotLinesHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogram] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogramHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.00, 1.00, 1.00, 0.22)
colors[clr.ModalWindowDarkening] = ImVec4(0.04, 0.10, 0.09, 0.51)
    elseif combo_select.v == 2 then
        imgui.SwitchContext()
   local style = imgui.GetStyle()
   local colors = style.Colors
   local clr = imgui.Col
   local ImVec4 = imgui.ImVec4
   local ImVec2 = imgui.ImVec2

    style.WindowPadding = ImVec2(15, 15)
    style.WindowRounding = 15.0
    style.FramePadding = ImVec2(5, 5)
    style.ItemSpacing = ImVec2(12, 8)
    style.ItemInnerSpacing = ImVec2(8, 6)
    style.IndentSpacing = 25.0
    style.ScrollbarSize = 15.0
    style.ScrollbarRounding = 15.0
    style.GrabMinSize = 15.0
    style.GrabRounding = 7.0
    style.ChildWindowRounding = 8.0
    style.FrameRounding = 6.0


      colors[clr.Text] = ImVec4(0.95, 0.96, 0.98, 1.00)
      colors[clr.TextDisabled] = ImVec4(0.36, 0.42, 0.47, 1.00)
      colors[clr.WindowBg] = ImVec4(0.11, 0.15, 0.17, 1.00)
      colors[clr.ChildWindowBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.PopupBg] = ImVec4(0.08, 0.08, 0.08, 0.94)
      colors[clr.Border] = ImVec4(0.43, 0.43, 0.50, 0.50)
      colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
      colors[clr.FrameBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.FrameBgHovered] = ImVec4(0.12, 0.20, 0.28, 1.00)
      colors[clr.FrameBgActive] = ImVec4(0.09, 0.12, 0.14, 1.00)
      colors[clr.TitleBg] = ImVec4(0.09, 0.12, 0.14, 0.65)
      colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.51)
      colors[clr.TitleBgActive] = ImVec4(0.08, 0.10, 0.12, 1.00)
      colors[clr.MenuBarBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.ScrollbarBg] = ImVec4(0.02, 0.02, 0.02, 0.39)
      colors[clr.ScrollbarGrab] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ScrollbarGrabHovered] = ImVec4(0.18, 0.22, 0.25, 1.00)
      colors[clr.ScrollbarGrabActive] = ImVec4(0.09, 0.21, 0.31, 1.00)
      colors[clr.ComboBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.CheckMark] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrab] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrabActive] = ImVec4(0.37, 0.61, 1.00, 1.00)
      colors[clr.Button] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ButtonHovered] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.ButtonActive] = ImVec4(0.06, 0.53, 0.98, 1.00)
      colors[clr.Header] = ImVec4(0.20, 0.25, 0.29, 0.55)
      colors[clr.HeaderHovered] = ImVec4(0.26, 0.59, 0.98, 0.80)
      colors[clr.HeaderActive] = ImVec4(0.26, 0.59, 0.98, 1.00)
      colors[clr.ResizeGrip] = ImVec4(0.26, 0.59, 0.98, 0.25)
      colors[clr.ResizeGripHovered] = ImVec4(0.26, 0.59, 0.98, 0.67)
      colors[clr.ResizeGripActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
      colors[clr.CloseButton] = ImVec4(0.40, 0.39, 0.38, 0.16)
      colors[clr.CloseButtonHovered] = ImVec4(0.40, 0.39, 0.38, 0.39)
      colors[clr.CloseButtonActive] = ImVec4(0.40, 0.39, 0.38, 1.00)
      colors[clr.PlotLines] = ImVec4(0.61, 0.61, 0.61, 1.00)
      colors[clr.PlotLinesHovered] = ImVec4(1.00, 0.43, 0.35, 1.00)
      colors[clr.PlotHistogram] = ImVec4(0.90, 0.70, 0.00, 1.00)
      colors[clr.PlotHistogramHovered] = ImVec4(1.00, 0.60, 0.00, 1.00)
      colors[clr.TextSelectedBg] = ImVec4(0.25, 1.00, 0.00, 0.43)
      colors[clr.ModalWindowDarkening] = ImVec4(1.00, 0.98, 0.95, 0.73)
    end
    imgui.EndChild()
    imgui.End()

end
Lua:
local key = require 'vkeys'
local imgui = require ('imgui')
local encoding = require ('encoding')
encoding.default = 'CP1251'
u8 = encoding.UTF8
local state=false
local nark=false
local ev = require('lib.samp.events')
local lock = imgui.ImBool(true)
local autonarko = imgui.ImBool(true)
local imgui = require 'imgui'
local main_window_state = imgui.ImBool(false)
local text_buffer = imgui.ImBuffer(256)
local checked_radio = imgui.ImInt(1)
local checked_expl = imgui.ImBool(false)
local checked_expl_2 = imgui.ImBool(false)
local combo_select = imgui.ImInt(0)
local explosion_mass = { u8"Стиль 1", u8"Cтиль 2", u8"Стиль 3"}
local sw, sh = getScreenResolution()
local style = imgui.GetStyle()
local colors = style.Colors
local clr = imgui.Col
local ImVec4 = imgui.ImVec4
menu_state = 1
function main()
    if not isSampfuncsLoaded() or not isSampLoaded() then return end
    while not isSampAvailable() do wait(100) end
    repeat wait(0) until isSampAvailable()
    sampRegisterChatCommand("nk",narkizka)
    sampRegisterChatCommand("explosion", expl_imgui)
    sampRegisterChatCommand("check", cmd_check)
    imgui.Process = false

    while true do

        wait(0)
        if main_window_state.v == false then
            imgui.Process = false
        end
    end
end

function expl_imgui(arg)
    main_window_state.v = not main_window_state.v
    imgui.Process = main_window_state.v
end

function cmd_check(arg)
    sampAddChatMessage(checked_radio.v,-1)

    if checked_expl.v then
        sampAddChatMessage("Галочка стоит",-1)
    end

    sampAddChatMessage(u8:decode (explosion_mass[combo_select.v + 1]), -1)

end




function imgui.OnDrawFrame()

    imgui.SetNextWindowSize(imgui.ImVec2(700, 600), imgui.Cond.FirstUseEver)
    imgui.SetNextWindowPos(imgui.ImVec2((sw / 2), sh / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
  
    imgui.Begin(u8"EXPLOSION SQUAD HELPER", main_window_state, imgui.WindowFlags.NoResize + imgui.WindowFlags.NoCollapse + imgui.WindowFlags.MenuBar)
    imgui.BeginChild("Expl", imgui.ImVec2(200,600), true)
  
    if imgui.Button(u8'Основное', imgui.ImVec2(-1,70)) then
    menu_state = 1
    end
    if imgui.Button(u8'Настройки', imgui.ImVec2(-1,80)) then
    menu_state = 2
    end
    if imgui.Button(u8'Информация', imgui.ImVec2(-1,90)) then
    menu_state = 3
    end

    if menu_state == 1 then
    end
    imgui.EndChild()
    imgui.SameLine()
    if menu_state == 2 then
    imgui.BeginChild("Exp2", imgui.ImVec2(200,600), true)
        imgui.PushItemWidth(140)
  
    imgui.Combo("Combo 1", combo_select, explosion_mass, #explosion_mass)
    end
  
    if combo_select.v == 0 then
        imgui.SwitchContext()
colors[clr.Text]   = ImVec4(0.00, 0.00, 0.00, 0.51)
colors[clr.TextDisabled]   = ImVec4(0.24, 0.24, 0.24, 1.00)
colors[clr.WindowBg]              = ImVec4(1.00, 1.00, 1.00, 1.00)
colors[clr.ChildWindowBg]         = ImVec4(0.96, 0.96, 0.96, 1.00)
colors[clr.PopupBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.Border]                = ImVec4(0.86, 0.86, 0.86, 1.00)
colors[clr.BorderShadow]          = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg]               = ImVec4(0.88, 0.88, 0.88, 1.00)
colors[clr.FrameBgHovered]        = ImVec4(0.82, 0.82, 0.82, 1.00)
colors[clr.FrameBgActive]         = ImVec4(0.76, 0.76, 0.76, 1.00)
colors[clr.TitleBg]               = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgCollapsed]      = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgActive]         = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.MenuBarBg]             = ImVec4(0.00, 0.37, 0.78, 1.00)
colors[clr.ScrollbarBg]           = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.ScrollbarGrab]         = ImVec4(0.00, 0.35, 1.00, 0.78)
colors[clr.ScrollbarGrabHovered]  = ImVec4(0.00, 0.33, 1.00, 0.84)
colors[clr.ScrollbarGrabActive]   = ImVec4(0.00, 0.31, 1.00, 0.88)
colors[clr.ComboBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.CheckMark]             = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrab]            = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrabActive]      = ImVec4(0.00, 0.39, 1.00, 0.71)
colors[clr.Button]                = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.ButtonHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.ButtonActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.Header]                = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.HeaderHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.HeaderActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.ResizeGrip]            = ImVec4(0.00, 0.39, 1.00, 0.59)
colors[clr.ResizeGripHovered]     = ImVec4(0.00, 0.27, 1.00, 0.59)
colors[clr.ResizeGripActive]      = ImVec4(0.00, 0.25, 1.00, 0.63)
colors[clr.CloseButton]           = ImVec4(0.00, 0.35, 0.96, 0.71)
colors[clr.CloseButtonHovered]    = ImVec4(0.00, 0.31, 0.88, 0.69)
colors[clr.CloseButtonActive]     = ImVec4(0.00, 0.25, 0.88, 0.67)
colors[clr.PlotLines]             = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotLinesHovered]      = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogram]         = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogramHovered]  = ImVec4(0.00, 0.35, 0.92, 0.78)
colors[clr.TextSelectedBg]        = ImVec4(0.00, 0.47, 1.00, 0.59)
colors[clr.ModalWindowDarkening]  = ImVec4(0.20, 0.20, 0.20, 0.35)
    elseif combo_select.v == 1 then
         imgui.SwitchContext()
    style.Alpha = 1.0
style.ChildWindowRounding = 3
style.WindowRounding = 3
style.GrabRounding = 1
style.GrabMinSize = 20
style.FrameRounding = 3

colors[clr.Text] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextDisabled] = ImVec4(0.00, 0.40, 0.41, 1.00)
colors[clr.WindowBg] = ImVec4(0.00, 0.00, 0.00, 1.00)
colors[clr.ChildWindowBg] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.Border] = ImVec4(0.00, 1.00, 1.00, 0.65)
colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg] = ImVec4(0.44, 0.80, 0.80, 0.18)
colors[clr.FrameBgHovered] = ImVec4(0.44, 0.80, 0.80, 0.27)
colors[clr.FrameBgActive] = ImVec4(0.44, 0.81, 0.86, 0.66)
colors[clr.TitleBg] = ImVec4(0.14, 0.18, 0.21, 0.73)
colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.54)
colors[clr.TitleBgActive] = ImVec4(0.00, 1.00, 1.00, 0.27)
colors[clr.MenuBarBg] = ImVec4(0.00, 0.00, 0.00, 0.20)
colors[clr.ScrollbarBg] = ImVec4(0.22, 0.29, 0.30, 0.71)
colors[clr.ScrollbarGrab] = ImVec4(0.00, 1.00, 1.00, 0.44)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ScrollbarGrabActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.ComboBg] = ImVec4(0.16, 0.24, 0.22, 0.60)
colors[clr.CheckMark] = ImVec4(0.00, 1.00, 1.00, 0.68)
colors[clr.SliderGrab] = ImVec4(0.00, 1.00, 1.00, 0.36)
colors[clr.SliderGrabActive] = ImVec4(0.00, 1.00, 1.00, 0.76)
colors[clr.Button] = ImVec4(0.00, 0.65, 0.65, 0.46)
colors[clr.ButtonHovered] = ImVec4(0.01, 1.00, 1.00, 0.43)
colors[clr.ButtonActive] = ImVec4(0.00, 1.00, 1.00, 0.62)
colors[clr.Header] = ImVec4(0.00, 1.00, 1.00, 0.33)
colors[clr.HeaderHovered] = ImVec4(0.00, 1.00, 1.00, 0.42)
colors[clr.HeaderActive] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGrip] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGripHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ResizeGripActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.CloseButton] = ImVec4(0.00, 0.78, 0.78, 0.35)
colors[clr.CloseButtonHovered] = ImVec4(0.00, 0.78, 0.78, 0.47)
colors[clr.CloseButtonActive] = ImVec4(0.00, 0.78, 0.78, 1.00)
colors[clr.PlotLines] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotLinesHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogram] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogramHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.00, 1.00, 1.00, 0.22)
colors[clr.ModalWindowDarkening] = ImVec4(0.04, 0.10, 0.09, 0.51)
    elseif combo_select.v == 2 then
        imgui.SwitchContext()
   local style = imgui.GetStyle()
   local colors = style.Colors
   local clr = imgui.Col
   local ImVec4 = imgui.ImVec4
   local ImVec2 = imgui.ImVec2

    style.WindowPadding = ImVec2(15, 15)
    style.WindowRounding = 15.0
    style.FramePadding = ImVec2(5, 5)
    style.ItemSpacing = ImVec2(12, 8)
    style.ItemInnerSpacing = ImVec2(8, 6)
    style.IndentSpacing = 25.0
    style.ScrollbarSize = 15.0
    style.ScrollbarRounding = 15.0
    style.GrabMinSize = 15.0
    style.GrabRounding = 7.0
    style.ChildWindowRounding = 8.0
    style.FrameRounding = 6.0


      colors[clr.Text] = ImVec4(0.95, 0.96, 0.98, 1.00)
      colors[clr.TextDisabled] = ImVec4(0.36, 0.42, 0.47, 1.00)
      colors[clr.WindowBg] = ImVec4(0.11, 0.15, 0.17, 1.00)
      colors[clr.ChildWindowBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.PopupBg] = ImVec4(0.08, 0.08, 0.08, 0.94)
      colors[clr.Border] = ImVec4(0.43, 0.43, 0.50, 0.50)
      colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
      colors[clr.FrameBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.FrameBgHovered] = ImVec4(0.12, 0.20, 0.28, 1.00)
      colors[clr.FrameBgActive] = ImVec4(0.09, 0.12, 0.14, 1.00)
      colors[clr.TitleBg] = ImVec4(0.09, 0.12, 0.14, 0.65)
      colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.51)
      colors[clr.TitleBgActive] = ImVec4(0.08, 0.10, 0.12, 1.00)
      colors[clr.MenuBarBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.ScrollbarBg] = ImVec4(0.02, 0.02, 0.02, 0.39)
      colors[clr.ScrollbarGrab] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ScrollbarGrabHovered] = ImVec4(0.18, 0.22, 0.25, 1.00)
      colors[clr.ScrollbarGrabActive] = ImVec4(0.09, 0.21, 0.31, 1.00)
      colors[clr.ComboBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.CheckMark] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrab] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrabActive] = ImVec4(0.37, 0.61, 1.00, 1.00)
      colors[clr.Button] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ButtonHovered] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.ButtonActive] = ImVec4(0.06, 0.53, 0.98, 1.00)
      colors[clr.Header] = ImVec4(0.20, 0.25, 0.29, 0.55)
      colors[clr.HeaderHovered] = ImVec4(0.26, 0.59, 0.98, 0.80)
      colors[clr.HeaderActive] = ImVec4(0.26, 0.59, 0.98, 1.00)
      colors[clr.ResizeGrip] = ImVec4(0.26, 0.59, 0.98, 0.25)
      colors[clr.ResizeGripHovered] = ImVec4(0.26, 0.59, 0.98, 0.67)
      colors[clr.ResizeGripActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
      colors[clr.CloseButton] = ImVec4(0.40, 0.39, 0.38, 0.16)
      colors[clr.CloseButtonHovered] = ImVec4(0.40, 0.39, 0.38, 0.39)
      colors[clr.CloseButtonActive] = ImVec4(0.40, 0.39, 0.38, 1.00)
      colors[clr.PlotLines] = ImVec4(0.61, 0.61, 0.61, 1.00)
      colors[clr.PlotLinesHovered] = ImVec4(1.00, 0.43, 0.35, 1.00)
      colors[clr.PlotHistogram] = ImVec4(0.90, 0.70, 0.00, 1.00)
      colors[clr.PlotHistogramHovered] = ImVec4(1.00, 0.60, 0.00, 1.00)
      colors[clr.TextSelectedBg] = ImVec4(0.25, 1.00, 0.00, 0.43)
      colors[clr.ModalWindowDarkening] = ImVec4(1.00, 0.98, 0.95, 0.73)
    end
    imgui.EndChild()
    imgui.End()
  
end
 
Последнее редактирование:
  • Нравится
Реакции: Narkizo

W1ll04eison

Участник
328
19
Lua:
local key = require 'vkeys'
local imgui = require ('imgui')
local encoding = require ('encoding')
encoding.default = 'CP1251'
u8 = encoding.UTF8
local state=false
local nark=false
local ev = require('lib.samp.events')
local lock = imgui.ImBool(true)
local autonarko = imgui.ImBool(true)
local imgui = require 'imgui'
local main_window_state = imgui.ImBool(false)
local text_buffer = imgui.ImBuffer(256)
local checked_radio = imgui.ImInt(1)
local checked_expl = imgui.ImBool(false)
local checked_expl_2 = imgui.ImBool(false)
local combo_select = imgui.ImInt(0)
local explosion_mass = { u8"Стиль 1", u8"Cтиль 2", u8"Стиль 3"}
local sw, sh = getScreenResolution()
local style = imgui.GetStyle()
local colors = style.Colors
local clr = imgui.Col
local ImVec4 = imgui.ImVec4
menu_state = 1
function main()
    if not isSampfuncsLoaded() or not isSampLoaded() then return end
    while not isSampAvailable() do wait(100) end
    repeat wait(0) until isSampAvailable()
    sampRegisterChatCommand("nk",narkizka)
    sampRegisterChatCommand("explosion", expl_imgui)
    sampRegisterChatCommand("check", cmd_check)
    imgui.Process = false

    while true do

        wait(0)
        if main_window_state.v == false then
            imgui.Process = false
        end
    end
end

function expl_imgui(arg)
    main_window_state.v = not main_window_state.v
    imgui.Process = main_window_state.v
end

function cmd_check(arg)
    sampAddChatMessage(checked_radio.v,-1)

    if checked_expl.v then
        sampAddChatMessage("Галочка стоит",-1)
    end

    sampAddChatMessage(u8:decode (explosion_mass[combo_select.v + 1]), -1)

end




function imgui.OnDrawFrame()

    imgui.SetNextWindowSize(imgui.ImVec2(700, 600), imgui.Cond.FirstUseEver)
    imgui.SetNextWindowPos(imgui.ImVec2((sw / 2), sh / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
   
    imgui.Begin(u8"EXPLOSION SQUAD HELPER", main_window_state, imgui.WindowFlags.NoResize + imgui.WindowFlags.NoCollapse + imgui.WindowFlags.MenuBar)
    imgui.BeginChild("Expl", imgui.ImVec2(200,600), true)
   
    if imgui.Button(u8'Основное', imgui.ImVec2(-1,70)) then
    menu_state = 1
    end
    if imgui.Button(u8'Настройки', imgui.ImVec2(-1,80)) then
    menu_state = 2
    end
    if imgui.Button(u8'Информация', imgui.ImVec2(-1,90)) then
    menu_state = 3
    end

    if menu_state == 1 then
    end
    if menu_state == 2 then
        imgui.PushItemWidth(140)
    imgui.EndChild()
    imgui.SameLine()
    imgui.BeginChild("Exp2", imgui.ImVec2(200,600), true)
   
    imgui.Combo("Combo 1", combo_select, explosion_mass, #explosion_mass)
    end
   
    if combo_select.v == 0 then
        imgui.SwitchContext()
colors[clr.Text]   = ImVec4(0.00, 0.00, 0.00, 0.51)
colors[clr.TextDisabled]   = ImVec4(0.24, 0.24, 0.24, 1.00)
colors[clr.WindowBg]              = ImVec4(1.00, 1.00, 1.00, 1.00)
colors[clr.ChildWindowBg]         = ImVec4(0.96, 0.96, 0.96, 1.00)
colors[clr.PopupBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.Border]                = ImVec4(0.86, 0.86, 0.86, 1.00)
colors[clr.BorderShadow]          = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg]               = ImVec4(0.88, 0.88, 0.88, 1.00)
colors[clr.FrameBgHovered]        = ImVec4(0.82, 0.82, 0.82, 1.00)
colors[clr.FrameBgActive]         = ImVec4(0.76, 0.76, 0.76, 1.00)
colors[clr.TitleBg]               = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgCollapsed]      = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.TitleBgActive]         = ImVec4(0.00, 0.45, 1.00, 0.82)
colors[clr.MenuBarBg]             = ImVec4(0.00, 0.37, 0.78, 1.00)
colors[clr.ScrollbarBg]           = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.ScrollbarGrab]         = ImVec4(0.00, 0.35, 1.00, 0.78)
colors[clr.ScrollbarGrabHovered]  = ImVec4(0.00, 0.33, 1.00, 0.84)
colors[clr.ScrollbarGrabActive]   = ImVec4(0.00, 0.31, 1.00, 0.88)
colors[clr.ComboBg]               = ImVec4(0.92, 0.92, 0.92, 1.00)
colors[clr.CheckMark]             = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrab]            = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.SliderGrabActive]      = ImVec4(0.00, 0.39, 1.00, 0.71)
colors[clr.Button]                = ImVec4(0.00, 0.49, 1.00, 0.59)
colors[clr.ButtonHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.ButtonActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.Header]                = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.HeaderHovered]         = ImVec4(0.00, 0.49, 1.00, 0.71)
colors[clr.HeaderActive]          = ImVec4(0.00, 0.49, 1.00, 0.78)
colors[clr.ResizeGrip]            = ImVec4(0.00, 0.39, 1.00, 0.59)
colors[clr.ResizeGripHovered]     = ImVec4(0.00, 0.27, 1.00, 0.59)
colors[clr.ResizeGripActive]      = ImVec4(0.00, 0.25, 1.00, 0.63)
colors[clr.CloseButton]           = ImVec4(0.00, 0.35, 0.96, 0.71)
colors[clr.CloseButtonHovered]    = ImVec4(0.00, 0.31, 0.88, 0.69)
colors[clr.CloseButtonActive]     = ImVec4(0.00, 0.25, 0.88, 0.67)
colors[clr.PlotLines]             = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotLinesHovered]      = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogram]         = ImVec4(0.00, 0.39, 1.00, 0.75)
colors[clr.PlotHistogramHovered]  = ImVec4(0.00, 0.35, 0.92, 0.78)
colors[clr.TextSelectedBg]        = ImVec4(0.00, 0.47, 1.00, 0.59)
colors[clr.ModalWindowDarkening]  = ImVec4(0.20, 0.20, 0.20, 0.35)
    elseif combo_select.v == 1 then
         imgui.SwitchContext()
    style.Alpha = 1.0
style.ChildWindowRounding = 3
style.WindowRounding = 3
style.GrabRounding = 1
style.GrabMinSize = 20
style.FrameRounding = 3

colors[clr.Text] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextDisabled] = ImVec4(0.00, 0.40, 0.41, 1.00)
colors[clr.WindowBg] = ImVec4(0.00, 0.00, 0.00, 1.00)
colors[clr.ChildWindowBg] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.Border] = ImVec4(0.00, 1.00, 1.00, 0.65)
colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg] = ImVec4(0.44, 0.80, 0.80, 0.18)
colors[clr.FrameBgHovered] = ImVec4(0.44, 0.80, 0.80, 0.27)
colors[clr.FrameBgActive] = ImVec4(0.44, 0.81, 0.86, 0.66)
colors[clr.TitleBg] = ImVec4(0.14, 0.18, 0.21, 0.73)
colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.54)
colors[clr.TitleBgActive] = ImVec4(0.00, 1.00, 1.00, 0.27)
colors[clr.MenuBarBg] = ImVec4(0.00, 0.00, 0.00, 0.20)
colors[clr.ScrollbarBg] = ImVec4(0.22, 0.29, 0.30, 0.71)
colors[clr.ScrollbarGrab] = ImVec4(0.00, 1.00, 1.00, 0.44)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ScrollbarGrabActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.ComboBg] = ImVec4(0.16, 0.24, 0.22, 0.60)
colors[clr.CheckMark] = ImVec4(0.00, 1.00, 1.00, 0.68)
colors[clr.SliderGrab] = ImVec4(0.00, 1.00, 1.00, 0.36)
colors[clr.SliderGrabActive] = ImVec4(0.00, 1.00, 1.00, 0.76)
colors[clr.Button] = ImVec4(0.00, 0.65, 0.65, 0.46)
colors[clr.ButtonHovered] = ImVec4(0.01, 1.00, 1.00, 0.43)
colors[clr.ButtonActive] = ImVec4(0.00, 1.00, 1.00, 0.62)
colors[clr.Header] = ImVec4(0.00, 1.00, 1.00, 0.33)
colors[clr.HeaderHovered] = ImVec4(0.00, 1.00, 1.00, 0.42)
colors[clr.HeaderActive] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGrip] = ImVec4(0.00, 1.00, 1.00, 0.54)
colors[clr.ResizeGripHovered] = ImVec4(0.00, 1.00, 1.00, 0.74)
colors[clr.ResizeGripActive] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.CloseButton] = ImVec4(0.00, 0.78, 0.78, 0.35)
colors[clr.CloseButtonHovered] = ImVec4(0.00, 0.78, 0.78, 0.47)
colors[clr.CloseButtonActive] = ImVec4(0.00, 0.78, 0.78, 1.00)
colors[clr.PlotLines] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotLinesHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogram] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.PlotHistogramHovered] = ImVec4(0.00, 1.00, 1.00, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.00, 1.00, 1.00, 0.22)
colors[clr.ModalWindowDarkening] = ImVec4(0.04, 0.10, 0.09, 0.51)
    elseif combo_select.v == 2 then
        imgui.SwitchContext()
   local style = imgui.GetStyle()
   local colors = style.Colors
   local clr = imgui.Col
   local ImVec4 = imgui.ImVec4
   local ImVec2 = imgui.ImVec2

    style.WindowPadding = ImVec2(15, 15)
    style.WindowRounding = 15.0
    style.FramePadding = ImVec2(5, 5)
    style.ItemSpacing = ImVec2(12, 8)
    style.ItemInnerSpacing = ImVec2(8, 6)
    style.IndentSpacing = 25.0
    style.ScrollbarSize = 15.0
    style.ScrollbarRounding = 15.0
    style.GrabMinSize = 15.0
    style.GrabRounding = 7.0
    style.ChildWindowRounding = 8.0
    style.FrameRounding = 6.0


      colors[clr.Text] = ImVec4(0.95, 0.96, 0.98, 1.00)
      colors[clr.TextDisabled] = ImVec4(0.36, 0.42, 0.47, 1.00)
      colors[clr.WindowBg] = ImVec4(0.11, 0.15, 0.17, 1.00)
      colors[clr.ChildWindowBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.PopupBg] = ImVec4(0.08, 0.08, 0.08, 0.94)
      colors[clr.Border] = ImVec4(0.43, 0.43, 0.50, 0.50)
      colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
      colors[clr.FrameBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.FrameBgHovered] = ImVec4(0.12, 0.20, 0.28, 1.00)
      colors[clr.FrameBgActive] = ImVec4(0.09, 0.12, 0.14, 1.00)
      colors[clr.TitleBg] = ImVec4(0.09, 0.12, 0.14, 0.65)
      colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.51)
      colors[clr.TitleBgActive] = ImVec4(0.08, 0.10, 0.12, 1.00)
      colors[clr.MenuBarBg] = ImVec4(0.15, 0.18, 0.22, 1.00)
      colors[clr.ScrollbarBg] = ImVec4(0.02, 0.02, 0.02, 0.39)
      colors[clr.ScrollbarGrab] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ScrollbarGrabHovered] = ImVec4(0.18, 0.22, 0.25, 1.00)
      colors[clr.ScrollbarGrabActive] = ImVec4(0.09, 0.21, 0.31, 1.00)
      colors[clr.ComboBg] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.CheckMark] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrab] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.SliderGrabActive] = ImVec4(0.37, 0.61, 1.00, 1.00)
      colors[clr.Button] = ImVec4(0.20, 0.25, 0.29, 1.00)
      colors[clr.ButtonHovered] = ImVec4(0.28, 0.56, 1.00, 1.00)
      colors[clr.ButtonActive] = ImVec4(0.06, 0.53, 0.98, 1.00)
      colors[clr.Header] = ImVec4(0.20, 0.25, 0.29, 0.55)
      colors[clr.HeaderHovered] = ImVec4(0.26, 0.59, 0.98, 0.80)
      colors[clr.HeaderActive] = ImVec4(0.26, 0.59, 0.98, 1.00)
      colors[clr.ResizeGrip] = ImVec4(0.26, 0.59, 0.98, 0.25)
      colors[clr.ResizeGripHovered] = ImVec4(0.26, 0.59, 0.98, 0.67)
      colors[clr.ResizeGripActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
      colors[clr.CloseButton] = ImVec4(0.40, 0.39, 0.38, 0.16)
      colors[clr.CloseButtonHovered] = ImVec4(0.40, 0.39, 0.38, 0.39)
      colors[clr.CloseButtonActive] = ImVec4(0.40, 0.39, 0.38, 1.00)
      colors[clr.PlotLines] = ImVec4(0.61, 0.61, 0.61, 1.00)
      colors[clr.PlotLinesHovered] = ImVec4(1.00, 0.43, 0.35, 1.00)
      colors[clr.PlotHistogram] = ImVec4(0.90, 0.70, 0.00, 1.00)
      colors[clr.PlotHistogramHovered] = ImVec4(1.00, 0.60, 0.00, 1.00)
      colors[clr.TextSelectedBg] = ImVec4(0.25, 1.00, 0.00, 0.43)
      colors[clr.ModalWindowDarkening] = ImVec4(1.00, 0.98, 0.95, 0.73)
    end
    imgui.EndChild()
    imgui.End()
   
end
Создание дополнительного BeginChild с права и отображение там информации
 
  • Влюблен
Реакции: Narkizo

sfdsfdgrr32

Участник
51
3
как сделать так чтоб напрмер на клавишу x запускался скрипт и открывал и закрывал esc с задержкой?
 

mzxer

Активный
81
119
как сделать так чтоб напрмер на клавишу x запускался скрипт и открывал и закрывал esc с задержкой?
example:
function main()
    if not isSampLoaded() then return end
    while not isSampAvailable() do wait(100) end
    
    while true do
        wait(0)
        if isKeyJustPressed(80) then
            wait(1500) -- задержка
            setVirtualKeyDown(27, true)
            wait(0)
            setVirtualKeyDown(27, false)
        end
    end
end

если я понял о чём ты
 
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Реакции: sfdsfdgrr32

meowkins

Новичок
26
0
Возможно ли сделать постоянное обновление текстдрава? (Постоянное изменение кол-ва патрон в обойме).
 

shrug228

Активный
212
75
Дайте, пожалуйста, какой-нибудь туториал по использованию функции рендера.
 

sfdsfdgrr32

Участник
51
3
example:
function main()
    if not isSampLoaded() then return end
    while not isSampAvailable() do wait(100) end
   
    while true do
        wait(0)
        if isKeyJustPressed(80) then
            wait(1500) -- задержка
            setVirtualKeyDown(27, true)
            wait(0)
            setVirtualKeyDown(27, false)
        end
    end
end

если я понял о чём ты
надо еще чтоб это в цикле было. то-есть я нажал x и он выполняет эти действия пока я опять не нажму x