local imgui = require 'mimgui'
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local new = imgui.new
local renderWindow = new.bool(false)
local renderWindow2 = new.bool(false)
imgui.OnInitialize(function()
imgui.GetIO().IniFilename = nil
end)
local newFrame = imgui.OnFrame(
function() return renderWindow[0] end,
function(player)
local resX, resY = getScreenResolution()
local sizeX, sizeY = 300, 300
imgui.SetNextWindowPos(imgui.ImVec2(resX / 2, resY / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
imgui.SetNextWindowSize(imgui.ImVec2(sizeX, sizeY), imgui.Cond.FirstUseEver)
imgui.Begin('Main Window', renderWindow)
-- WINDOW CODE
imgui.End()
end
)
local newFrame2 = imgui.OnFrame(
function() return renderWindow2[0] end,
function(player)
local resX, resY = getScreenResolution()
local sizeX, sizeY = 200, 200
imgui.SetNextWindowPos(imgui.ImVec2(resX / 3, resY / 3), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
imgui.SetNextWindowSize(imgui.ImVec2(sizeX, sizeY), imgui.Cond.FirstUseEver)
imgui.Begin('Main Window2', renderWindow)
-- WINDOW CODE
imgui.End()
end
)
function main()
while not isSampAvailable() do wait(0) end
sampRegisterChatCommand('test', function()
renderWindow[0] = not renderWindow[0]
renderWindow2[0] = not renderWindow2[0]
end)
while true do
wait(0)
end
end