Неактуально Lua [ARZ] VisualAccessories | Визуальные аксессуары UPDATE 3.51, редактор положения аксов!

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NiKlaYt

Новичок
14
3
Когда ввожу команду /acs ничего не происходит, в чат не пишет о том что такой команды не существует, все библиотеки установил, попробовал все доступные для скачивания версии, если что играю с официального лаунчера аризоны.
 

YarikVL

Известный
Проверенный
4,796
1,813
Когда ввожу команду /acs ничего не происходит, в чат не пишет о том что такой команды не существует, все библиотеки установил, попробовал все доступные для скачивания версии, если что играю с официального лаунчера аризоны.
это поставь https://www.blast.hk/threads/112813/
 

yuxine

Новичок
20
3
viper's wings:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 885) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs,  true) -- create
raknetBitStreamWriteInt32(bs, 12651) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.078000001609325) -- offset x
raknetBitStreamWriteFloat(bs, -0.03999900072813) -- offset y
raknetBitStreamWriteFloat(bs, -0.0020000000949949) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 90) -- rotation y
raknetBitStreamWriteFloat(bs, 0)  -- rotation z
raknetBitStreamWriteFloat(bs, 0.97899997234344) -- scale x
raknetBitStreamWriteFloat(bs, 1.0429979562759) -- scale y
raknetBitStreamWriteFloat(bs, 1.0930000543594) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
1641574311574.png
 
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Реакции: chapo

SAMPER2295

Новичок
3
0
Я скачал скрипт, захожу в самп ввожу кмд /acs высвечивается окошко и мышка но я не могу не чего нажимать мышкой в этом окошке. Что делать?
 

YarikVL

Известный
Проверенный
4,796
1,813

fafddafdaf

Новичок
2
0
Что делать если я в аризоне пишу команду /acs но пишет неправильная команда
 

YarikVL

Известный
Проверенный
4,796
1,813
Что делать если я в аризоне пишу команду /acs но пишет неправильная команда
Выполнить те действия которые я написал сообщением выше ( над твоим сообщением )
И посмотреть ГАЙД ПО УСТАНОВКЕ по этой ссылке
 

lovelype4ka

Новичок
11
3
На голову:
Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 142) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19314) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.048000000417233) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, -130.5) -- rotation z
raknetBitStreamWriteFloat(bs, 0.80500000715256) -- scale x
raknetBitStreamWriteFloat(bs, 0.42689999938011) -- scale y
raknetBitStreamWriteFloat(bs, 0.16089999675751) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 142) -- playerId
raknetBitStreamWriteInt32(bs, 7) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19422) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.029999999329448) -- offset x
raknetBitStreamWriteFloat(bs, -0.017000000923872) -- offset y
raknetBitStreamWriteFloat(bs, -0.0040000001899898) -- offset z
raknetBitStreamWriteFloat(bs, -90.19995880127) -- rotation x
raknetBitStreamWriteFloat(bs, 6.1999988555908) -- rotation y
raknetBitStreamWriteFloat(bs, -95.299995422363) -- rotation z
raknetBitStreamWriteFloat(bs, 0.99699902534485) -- scale x
raknetBitStreamWriteFloat(bs, 1.0030000209808) -- scale y
raknetBitStreamWriteFloat(bs, 0.86299902200699) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 279) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19554) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.11499699950218) -- offset x
raknetBitStreamWriteFloat(bs, -0.0039989999495447) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049990001134574) -- offset z
raknetBitStreamWriteFloat(bs, 0.40000000596046) -- rotation x
raknetBitStreamWriteFloat(bs, -3.6999990940094) -- rotation y
raknetBitStreamWriteFloat(bs, -0.40000599622726) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1149990558624) -- scale x
raknetBitStreamWriteFloat(bs, 1.2450000047684) -- scale y
raknetBitStreamWriteFloat(bs, 1.2970000505447) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 747) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19141) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.12700000405312) -- offset x
raknetBitStreamWriteFloat(bs, 0.0089990003034472) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.0369989871979) -- scale x
raknetBitStreamWriteFloat(bs, 1.090999007225) -- scale y
raknetBitStreamWriteFloat(bs, 1.1009989976883) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 553) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 928) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.10490000247955) -- offset x
raknetBitStreamWriteFloat(bs, 0.035900000482798) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, 64) -- rotation x
raknetBitStreamWriteFloat(bs, -116.89990234375) -- rotation y
raknetBitStreamWriteFloat(bs, -124.99990081787) -- rotation z
raknetBitStreamWriteFloat(bs, 0.59500002861023) -- scale x
raknetBitStreamWriteFloat(bs, 0.55690002441406) -- scale y
raknetBitStreamWriteFloat(bs, 0.43090000748634) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

На лицо:
Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 94) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs,  true) -- create
raknetBitStreamWriteInt32(bs, 19085) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.074000000953674) -- offset x
raknetBitStreamWriteFloat(bs, 0.034000001847744) -- offset y
raknetBitStreamWriteFloat(bs, -0.0059989998117089) -- offset z
raknetBitStreamWriteFloat(bs, -57.499988555908) -- rotation x
raknetBitStreamWriteFloat(bs, 103.80004882813) -- rotation y
raknetBitStreamWriteFloat(bs, 145.00015258789)  -- rotation z
raknetBitStreamWriteFloat(bs, 1.0490000247955) -- scale x
raknetBitStreamWriteFloat(bs, 1.1840000152588) -- scale y
raknetBitStreamWriteFloat(bs, 0.86599999666214) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 17) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1116) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, -0.1089000031352) -- offset x
raknetBitStreamWriteFloat(bs, 0.12989999353886) -- offset y
raknetBitStreamWriteFloat(bs, -0.0080000003799796) -- offset z
raknetBitStreamWriteFloat(bs, 84.89990234375) -- rotation x
raknetBitStreamWriteFloat(bs, 75.699996948242) -- rotation y
raknetBitStreamWriteFloat(bs, -84.099899291992) -- rotation z
raknetBitStreamWriteFloat(bs, 0.10700000077486) -- scale x
raknetBitStreamWriteFloat(bs, 0.52689999341965) -- scale y
raknetBitStreamWriteFloat(bs, 0.53700000047684) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 418) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19797) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.075900003314018) -- offset x
raknetBitStreamWriteFloat(bs, 0.081000000238419) -- offset y
raknetBitStreamWriteFloat(bs, 0.00089999998454005) -- offset z
raknetBitStreamWriteFloat(bs, 177.90010070801) -- rotation x
raknetBitStreamWriteFloat(bs, -84.199996948242) -- rotation y
raknetBitStreamWriteFloat(bs, -3.6998999118805) -- rotation z
raknetBitStreamWriteFloat(bs, 0.57400000095367) -- scale x
raknetBitStreamWriteFloat(bs, 2.0648999214172) -- scale y
raknetBitStreamWriteFloat(bs, 0.43489998579025) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 885) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 3440) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.076899997889996) -- offset x
raknetBitStreamWriteFloat(bs, 0.063000001013279) -- offset y
raknetBitStreamWriteFloat(bs, -0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, -87.499900817871) -- rotation x
raknetBitStreamWriteFloat(bs, -85.799896240234) -- rotation y
raknetBitStreamWriteFloat(bs, 115.89980316162) -- rotation z
raknetBitStreamWriteFloat(bs, 0.29789999127388) -- scale x
raknetBitStreamWriteFloat(bs, 0.27000001072884) -- scale y
raknetBitStreamWriteFloat(bs, 0.012000000104308) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 16) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs,  true) -- create
raknetBitStreamWriteInt32(bs, 19349) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.079998999834061) -- offset x
raknetBitStreamWriteFloat(bs, 0.090999998152256) -- offset y
raknetBitStreamWriteFloat(bs, 0.031998999416828) -- offset z
raknetBitStreamWriteFloat(bs, 98.000030517578) -- rotation x
raknetBitStreamWriteFloat(bs, 3.9999780654907) -- rotation y
raknetBitStreamWriteFloat(bs, -88.400016784668)  -- rotation z
raknetBitStreamWriteFloat(bs, 0.84199899435043) -- scale x
raknetBitStreamWriteFloat(bs, 0.78299897909164) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

На грудь:
Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 94) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs,  true) -- create
raknetBitStreamWriteInt32(bs, 1275) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.15899999439716) -- offset x
raknetBitStreamWriteFloat(bs, 0.12599900364876) -- offset y
raknetBitStreamWriteFloat(bs, -0.0010000000474975) -- offset z
raknetBitStreamWriteFloat(bs, -82.699935913086) -- rotation x
raknetBitStreamWriteFloat(bs, 114.1000289917) -- rotation y
raknetBitStreamWriteFloat(bs, 85.699989318848)  -- rotation z
raknetBitStreamWriteFloat(bs, 0.26100000739098) -- scale x
raknetBitStreamWriteFloat(bs, 1.1030000448227) -- scale y
raknetBitStreamWriteFloat(bs, 0.34799998998642) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 142) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19527) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.15289999544621) -- offset x
raknetBitStreamWriteFloat(bs, 0.063900001347065) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, -84.89990234375) -- rotation x
raknetBitStreamWriteFloat(bs, 14.300000190735) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.13189999759197) -- scale x
raknetBitStreamWriteFloat(bs, 0.13989999890327) -- scale y
raknetBitStreamWriteFloat(bs, 0.13400000333786) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 630) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1254) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.19799800217152) -- offset x
raknetBitStreamWriteFloat(bs, 0.043999001383781) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 95.499992370605) -- rotation x
raknetBitStreamWriteFloat(bs, 59.30016708374) -- rotation y
raknetBitStreamWriteFloat(bs, -93.199981689453) -- rotation z
raknetBitStreamWriteFloat(bs, 0.3049989938736) -- scale x
raknetBitStreamWriteFloat(bs, 1.0009989738464) -- scale y
raknetBitStreamWriteFloat(bs, 0.27599999308586) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 337) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19347) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.23999899625778) -- offset x
raknetBitStreamWriteFloat(bs, 0.11800000071526) -- offset y
raknetBitStreamWriteFloat(bs, 0.089998997747898) -- offset z
raknetBitStreamWriteFloat(bs, -60.199901580811) -- rotation x
raknetBitStreamWriteFloat(bs, 20.299922943115) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 653) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18977) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.032900001853704) -- offset x
raknetBitStreamWriteFloat(bs, 0.18389999866486) -- offset y
raknetBitStreamWriteFloat(bs, -0.046000000089407) -- offset z
raknetBitStreamWriteFloat(bs, -33.299999237061) -- rotation x
raknetBitStreamWriteFloat(bs, -35.200000762939) -- rotation y
raknetBitStreamWriteFloat(bs, 153.79989624023) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1648999452591) -- scale x
raknetBitStreamWriteFloat(bs, 0.48390001058578) -- scale y
raknetBitStreamWriteFloat(bs, 0.56989997625351) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 746) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19627) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.28000000119209) -- offset x
raknetBitStreamWriteFloat(bs, 0.10400000214577) -- offset y
raknetBitStreamWriteFloat(bs, 0.0020000000949949) -- offset z
raknetBitStreamWriteFloat(bs, -88.800010681152) -- rotation x
raknetBitStreamWriteFloat(bs, 31.400085449219) -- rotation y
raknetBitStreamWriteFloat(bs, 93.399917602539) -- rotation z
raknetBitStreamWriteFloat(bs, 0.41699999570847) -- scale x
raknetBitStreamWriteFloat(bs, 0.61599898338318) -- scale y
raknetBitStreamWriteFloat(bs, 1.1599990129471) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

В руку:
Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 142) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 2250) -- modelId
raknetBitStreamWriteInt32(bs, 13) -- bone
raknetBitStreamWriteFloat(bs, 0.31700000166893) -- offset x
raknetBitStreamWriteFloat(bs, -0.22290000319481) -- offset y
raknetBitStreamWriteFloat(bs, -0.00089999998454005) -- offset z
raknetBitStreamWriteFloat(bs, 83.400001525879) -- rotation x
raknetBitStreamWriteFloat(bs, -2.2999000549316) -- rotation y
raknetBitStreamWriteFloat(bs, 6.8000001907349) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1.1908999681473) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 334) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18875) -- modelId
raknetBitStreamWriteInt32(bs, 13) -- bone
raknetBitStreamWriteFloat(bs, 0.17290000617504) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 89.800003051758) -- rotation z
raknetBitStreamWriteFloat(bs, 1.0670000314713) -- scale x
raknetBitStreamWriteFloat(bs, 1.9228999614716) -- scale y
raknetBitStreamWriteFloat(bs, 3.9590001106262) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 507) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19965) -- modelId
raknetBitStreamWriteInt32(bs, 13) -- bone
raknetBitStreamWriteFloat(bs, 1.9349000453949) -- offset x
raknetBitStreamWriteFloat(bs, -0.033900000154972) -- offset y
raknetBitStreamWriteFloat(bs, -0.064900003373623) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -86.699897766113) -- rotation y
raknetBitStreamWriteFloat(bs, 93.499900817871) -- rotation z
raknetBitStreamWriteFloat(bs, 0.72990000247955) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 0.7189000248909) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 746) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 7093) -- modelId
raknetBitStreamWriteInt32(bs, 13) -- bone
raknetBitStreamWriteFloat(bs, 0.37389999628067) -- offset x
raknetBitStreamWriteFloat(bs, -0.51389998197556) -- offset y
raknetBitStreamWriteFloat(bs, 0.37000000476837) -- offset z
raknetBitStreamWriteFloat(bs, 71.699996948242) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.079899996519089) -- scale x
raknetBitStreamWriteFloat(bs, 0.066899999976158) -- scale y
raknetBitStreamWriteFloat(bs, 0.070000000298023) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 747) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 11738) -- modelId
raknetBitStreamWriteInt32(bs, 6) -- bone
raknetBitStreamWriteFloat(bs, 0.2509999871254) -- offset x
raknetBitStreamWriteFloat(bs, 0.014000000432134) -- offset y
raknetBitStreamWriteFloat(bs, 0.048000000417233) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -102.79998016357) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 441) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19583) -- modelId
raknetBitStreamWriteInt32(bs, 13) -- bone
raknetBitStreamWriteFloat(bs, 0.35690000653267) -- offset x
raknetBitStreamWriteFloat(bs, -0.018899999558926) -- offset y
raknetBitStreamWriteFloat(bs, -0.028000000864267) -- offset z
raknetBitStreamWriteFloat(bs, -17) -- rotation x
raknetBitStreamWriteFloat(bs, -168.59989929199) -- rotation y
raknetBitStreamWriteFloat(bs, 6.8998999595642) -- rotation z
raknetBitStreamWriteFloat(bs, 1.25100004673) -- scale x
raknetBitStreamWriteFloat(bs, 1.2279000282288) -- scale y
raknetBitStreamWriteFloat(bs, 0.97000002861023) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

На плечо:
Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 355) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1946) -- modelId
raknetBitStreamWriteInt32(bs, 10) -- bone
raknetBitStreamWriteFloat(bs, -0.032900001853704) -- offset x
raknetBitStreamWriteFloat(bs, 0.27500000596046) -- offset y
raknetBitStreamWriteFloat(bs, -0.0040000001899898) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.61290001869202) -- scale x
raknetBitStreamWriteFloat(bs, 0.69599997997284) -- scale y
raknetBitStreamWriteFloat(bs, 0.67900002002716) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 60) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 14637) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.38600000739098) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 92.199897766113) -- rotation x
raknetBitStreamWriteFloat(bs, 58.399898529053) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.072899997234344) -- scale x
raknetBitStreamWriteFloat(bs, 0.061900001019239) -- scale y
raknetBitStreamWriteFloat(bs, 0.086900003254414) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

На спину:
Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 309) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18890) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.057000000029802) -- offset x
raknetBitStreamWriteFloat(bs, -0.0489990003407) -- offset y
raknetBitStreamWriteFloat(bs, 0.059999000281096) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -65.300003051758) -- rotation y
raknetBitStreamWriteFloat(bs, -176.8000793457) -- rotation z
raknetBitStreamWriteFloat(bs, 0.97599899768829) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 0.47099900245667) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 653) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18634) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.059000000357628) -- offset x
raknetBitStreamWriteFloat(bs, -0.098999001085758) -- offset y
raknetBitStreamWriteFloat(bs, 0.063000001013279) -- offset z
raknetBitStreamWriteFloat(bs, -1.9999990463257) -- rotation x
raknetBitStreamWriteFloat(bs, 24.299993515015) -- rotation y
raknetBitStreamWriteFloat(bs, -90.999961853027) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1429990530014) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 326) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 11712) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.078000001609325) -- offset x
raknetBitStreamWriteFloat(bs, -0.15090000629425) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, -2.5999000072479) -- rotation x
raknetBitStreamWriteFloat(bs, 86.400001525879) -- rotation y
raknetBitStreamWriteFloat(bs, -88.199897766113) -- rotation z
raknetBitStreamWriteFloat(bs, 10.85000038147) -- scale x
raknetBitStreamWriteFloat(bs, 8.1870002746582) -- scale y
raknetBitStreamWriteFloat(bs, 7.4998998641968) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 507) -- playerId
raknetBitStreamWriteInt32(bs, 5) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1314) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.026000000536442) -- offset x
raknetBitStreamWriteFloat(bs, -0.11890000104904) -- offset y
raknetBitStreamWriteFloat(bs, -0.094899997115135) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 57.099899291992) -- rotation y
raknetBitStreamWriteFloat(bs, -177) -- rotation z
raknetBitStreamWriteFloat(bs, 3.1428999900818) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 3.2420001029968) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 636) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18632) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.16500000655651) -- offset x
raknetBitStreamWriteFloat(bs, -0.099999003112316) -- offset y
raknetBitStreamWriteFloat(bs, 0.17599999904633) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -56.500007629395) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.83600002527237) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 0.60699898004532) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 499) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18003) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.11590000241995) -- offset x
raknetBitStreamWriteFloat(bs, -0.14200000464916) -- offset y
raknetBitStreamWriteFloat(bs, 0.021900000050664) -- offset z
raknetBitStreamWriteFloat(bs, 87.299896240234) -- rotation x
raknetBitStreamWriteFloat(bs, -2.7999999523163) -- rotation y
raknetBitStreamWriteFloat(bs, -109.79989624023) -- rotation z
raknetBitStreamWriteFloat(bs, 0.069899998605251) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 0.14300000667572) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 88) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19557) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.23389999568462) -- offset x
raknetBitStreamWriteFloat(bs, -0.2529000043869) -- offset y
raknetBitStreamWriteFloat(bs, 0.013000000268221) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -2.8998999595642) -- rotation y
raknetBitStreamWriteFloat(bs, -7.8000001907349) -- rotation z
raknetBitStreamWriteFloat(bs, 7.5058999061584) -- scale x
raknetBitStreamWriteFloat(bs, 2.0699000358582) -- scale y
raknetBitStreamWriteFloat(bs, 5.0229997634888) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 88) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 9833) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.12690000236034) -- offset x
raknetBitStreamWriteFloat(bs, -0.062899999320507) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 80.099899291992) -- rotation x
raknetBitStreamWriteFloat(bs, 8.4998998641968) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.38289999961853) -- scale x
raknetBitStreamWriteFloat(bs, 0.31790000200272) -- scale y
raknetBitStreamWriteFloat(bs, 0.039900001138449) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 143) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 2968) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.093900002539158) -- offset x
raknetBitStreamWriteFloat(bs, -0.29089999198914) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 87.799896240234) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.68800002336502) -- scale x
raknetBitStreamWriteFloat(bs, 0.76800000667572) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 746) -- playerId
raknetBitStreamWriteInt32(bs, 6) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 10281) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.032900001853704) -- offset x
raknetBitStreamWriteFloat(bs, -0.19189999997616) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.10300000011921) -- scale x
raknetBitStreamWriteFloat(bs, 0.1199000030756) -- scale y
raknetBitStreamWriteFloat(bs, 0.10989999771118) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 343) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 636) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.28290000557899) -- offset x
raknetBitStreamWriteFloat(bs, -0.18989999592304) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 90.099899291992) -- rotation x
raknetBitStreamWriteFloat(bs, 11.599900245667) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.41589999198914) -- scale x
raknetBitStreamWriteFloat(bs, 0.20290000736713) -- scale y
raknetBitStreamWriteFloat(bs, 0.50800001621246) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 441) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 2803) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.1279000043869) -- offset x
raknetBitStreamWriteFloat(bs, -0.21400000154972) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 85.099899291992) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.39689999818802) -- scale x
raknetBitStreamWriteFloat(bs, 0.26890000700951) -- scale y
raknetBitStreamWriteFloat(bs, 0.75190001726151) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 422) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 3027) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.46389999985695) -- offset x
raknetBitStreamWriteFloat(bs, -0.12300000339746) -- offset y
raknetBitStreamWriteFloat(bs, -0.35289999842644) -- offset z
raknetBitStreamWriteFloat(bs, -3.0999999046326) -- rotation x
raknetBitStreamWriteFloat(bs, 64.300003051758) -- rotation y
raknetBitStreamWriteFloat(bs, 99.299896240234) -- rotation z
raknetBitStreamWriteFloat(bs, 9.4319000244141) -- scale x
raknetBitStreamWriteFloat(bs, 10.895000457764) -- scale y
raknetBitStreamWriteFloat(bs, 10.116900444031) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)

Lua:
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 49) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs,  true) -- create
raknetBitStreamWriteInt32(bs, 3070) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.36890000104904) -- offset x
raknetBitStreamWriteFloat(bs, 0.068000003695488) -- offset y
raknetBitStreamWriteFloat(bs, 0.023000000044703) -- offset z
raknetBitStreamWriteFloat(bs, 90.89990234375) -- rotation x
raknetBitStreamWriteFloat(bs, 3.7999000549316) -- rotation y
raknetBitStreamWriteFloat(bs, 91.699897766113)  -- rotation z
raknetBitStreamWriteFloat(bs, 2.9228999614716) -- scale x
raknetBitStreamWriteFloat(bs, 4.8748998641968) -- scale y
raknetBitStreamWriteFloat(bs, 2.6310000419617) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)


P.S. Фиксы будут скоро, не сейчас точно. У меня из-за этих аксов сдают нервы, щас что-нибудь расхуярю. Где нет в названии "(ЖДИТЕ ФИКС)" - работает, можете ставить себе.
 
Последнее редактирование:

Zeusss

Активный
170
33
Чёрный цылиндр
--[NEW ATTACHED OBJECT: 19352]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 372) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19352) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.1089989989996) -- offset x
raknetBitStreamWriteFloat(bs, -0.0040000001899898) -- offset y
raknetBitStreamWriteFloat(bs, 0.0020000000949949) -- offset z
raknetBitStreamWriteFloat(bs, 83.900001525879) -- rotation x
raknetBitStreamWriteFloat(bs, 67.399971008301) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1640000343323) -- scale x
raknetBitStreamWriteFloat(bs, 1.0590000152588) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 

lovelype4ka

Новичок
11
3
Чёрный цылиндр
--[NEW ATTACHED OBJECT: 19352]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 372) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19352) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.1089989989996) -- offset x
raknetBitStreamWriteFloat(bs, -0.0040000001899898) -- offset y
raknetBitStreamWriteFloat(bs, 0.0020000000949949) -- offset z
raknetBitStreamWriteFloat(bs, 83.900001525879) -- rotation x
raknetBitStreamWriteFloat(bs, 67.399971008301) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1640000343323) -- scale x
raknetBitStreamWriteFloat(bs, 1.0590000152588) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
Он уже давно есть в скрипте.
 
Статус
В этой теме нельзя размещать новые ответы.