:GetCursorPos
// 0AB1: call @GetCursorPos 0 3@ 4@
0AA2: 0@ = load_library "user32.dll"
0AA4: 1@ = get_proc_address "GetCursorPos" library 0@
0AC8: 2@ = allocate_memory_size 8
0AA5: call 1@ num_params 1 pop 0 2@
0A8D: 3@ = read_memory 2@ size 4 virtual_protect 0
2@ += 4
0A8D: 4@ = read_memory 2@ size 4 virtual_protect 0
0AC9: free_memory 2@
0AB2: ret 2 3@ 4@