local sampev = require('lib.samp.events')
local zones = {}
function sampev.onCreateGangZone(zoneId, squareStart, squareEnd, color)
zones[zoneId] = {
from = squareStart,
to = squareEnd
}
end
function main()
while not isSampAvailable() do wait(0) end
sampRegisterChatCommand('getgz', function()
local zone = getPlayerGangZone(PLAYER_PED)
sampAddChatMessage(zone and 'Ты находишься в ганг-зоне номер '..zone or 'Ты не находишься в ганг зоне', -1)
end)
wait(-1)
end
---@param ped any Player handle
---@return number | nil id
function getPlayerGangZone(ped)
for id, data in pairs(zones) do
if isCharInArea3d(ped, data.from.x, data.from.y, -100, data.to.x, data.to.y, 1000, false) then -- 00A4
return id
end
end
end