Может объяснишь, пожалуйста?
Посмотрел урок от legend'a и попробовал вот так:
0AC8: 3@ = allocate_memory_size 260
0AC8: 31@ = allocate_memory_size 260
FOR 4@ = 0 TO 2048
IF 0B46: samp 3d_text 4@ defined
THEN
0C46: samp get_3d_text_info_by_id 4@ string_ptr 5@ color 6@ position 7@ 8@ 9@ view_distance 10@ show_behind_walls 11@ attached_to_player 12@ attached_to_vehicle 13@
IF 0AD4: 14@ = scan_string 5@ format "Èñõîäíûå ìàòåðèàëû:\nÒîïëèâî: %d / 1000000 ë\nÌåòàëë: %d / 1000000 êã\n\nÏðîäóêòû: %d øò."
THEN
0AD3: 31@ = format "%s" 5@
0AD4: 14@ = scan_string 31@ format "Èñõîäíûå ìàòåðèàëû:\nÒîïëèâî: %d" 15@
0AD3: 3@ = format "Ìåòàëëà íà ñêëàäå - %d / 1000000 êã" 15@
0B6F: render font 0@ draw_text 3@ pos 1@ 2@ color 0xFFFFFFFF
//0ACD: show_text_highpriority "~G~Vse verno" time 100
END
END
END
0AC9: free_allocated_memory 3@
0AC9: free_allocated_memory 31@