Неактуально Lua [ARZ] VisualAccessories | Визуальные аксессуары UPDATE 3.51, редактор положения аксов!

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cheaterarzbanip

Новичок
5
1
Может кто добавить в скрипт аксы марвел руку бесконечности шлем железного человека щит капитана америки и русский боевой топор, заранее спасибо большое
 

Antonio2281337

Участник
40
7

Добавил Парочку Аксов с Лаунчера:

- Русский Боевой Топор

- Щит Капитана Америки

- Рука Бесонечности

- Мотошлем №1 (Не знаю как он называется, если кто знает - пишите)

- Мотошлем №2 (Не знаю как он называется, если кто знает - пишите)

- Крылья (Синие)​

- Рюкзак Майнкрафт​

- Кастом Шляпа №1​

- Очки со сканером

(Видны ТОЛЬКО С Лаунчера, но это не точно)

Посмотреть вложение 148856Посмотреть вложение 148862Посмотреть вложение 148857Посмотреть вложение 148858Посмотреть вложение 148859

Перекачайте​

нету(((( (зашёл с лаунчера)
 

Grozniyy

Новичок
1
1
--[NEW ATTACHED OBJECT: 19300]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19300) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.0060000000521541) -- offset x
raknetBitStreamWriteFloat(bs, -0.13189899921417) -- offset y
raknetBitStreamWriteFloat(bs, -0.086000002920628) -- offset z
raknetBitStreamWriteFloat(bs, 95.700202941895) -- rotation x
raknetBitStreamWriteFloat(bs, 2.7999000549316) -- rotation y
raknetBitStreamWriteFloat(bs, -61.400100708008) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 11712]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 11712) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.25499901175499) -- offset x
raknetBitStreamWriteFloat(bs, 0.10199899971485) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 87.900009155273) -- rotation x
raknetBitStreamWriteFloat(bs, 72.600433349609) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.418998003006) -- scale x
raknetBitStreamWriteFloat(bs, 0.56699901819229) -- scale y
raknetBitStreamWriteFloat(bs, 0.47299900650978) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 19520]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19520) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.16899999976158) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.0029990000184625) -- offset z
raknetBitStreamWriteFloat(bs, -2) -- rotation x
raknetBitStreamWriteFloat(bs, 0.29999700188637) -- rotation y
raknetBitStreamWriteFloat(bs, -7.5999941825867) -- rotation z
raknetBitStreamWriteFloat(bs, 0.8489990234375) -- scale x
raknetBitStreamWriteFloat(bs, 1.4179990291595) -- scale y
raknetBitStreamWriteFloat(bs, 1.2050030231476) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 18978]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18978) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.061000000685453) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.003000000026077) -- offset z
raknetBitStreamWriteFloat(bs, -2.1998999118805) -- rotation x
raknetBitStreamWriteFloat(bs, 86.699897766113) -- rotation y
raknetBitStreamWriteFloat(bs, 92.199897766113) -- rotation z
raknetBitStreamWriteFloat(bs, 1.2518999576569) -- scale x
raknetBitStreamWriteFloat(bs, 0.96200001239777) -- scale y
raknetBitStreamWriteFloat(bs, 1.7019000053406) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19079]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19079) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.303003013134) -- offset x
raknetBitStreamWriteFloat(bs, -0.0489990003407) -- offset y
raknetBitStreamWriteFloat(bs, 0.15600000321865) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -17.799968719482) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.53399902582169) -- scale x
raknetBitStreamWriteFloat(bs, 0.64999902248383) -- scale y
raknetBitStreamWriteFloat(bs, 0.64700001478195) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 364]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 364) -- modelId
raknetBitStreamWriteInt32(bs, 6) -- bone
raknetBitStreamWriteFloat(bs, 0.078998997807503) -- offset x
raknetBitStreamWriteFloat(bs, 0.018999999389052) -- offset y
raknetBitStreamWriteFloat(bs, 0.0089990003034472) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -93.299949645996) -- rotation y
raknetBitStreamWriteFloat(bs, 5.0000028610229) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 
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YarikVL

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--[NEW ATTACHED OBJECT: 19300]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19300) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.0060000000521541) -- offset x
raknetBitStreamWriteFloat(bs, -0.13189899921417) -- offset y
raknetBitStreamWriteFloat(bs, -0.086000002920628) -- offset z
raknetBitStreamWriteFloat(bs, 95.700202941895) -- rotation x
raknetBitStreamWriteFloat(bs, 2.7999000549316) -- rotation y
raknetBitStreamWriteFloat(bs, -61.400100708008) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 11712]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 11712) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.25499901175499) -- offset x
raknetBitStreamWriteFloat(bs, 0.10199899971485) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 87.900009155273) -- rotation x
raknetBitStreamWriteFloat(bs, 72.600433349609) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.418998003006) -- scale x
raknetBitStreamWriteFloat(bs, 0.56699901819229) -- scale y
raknetBitStreamWriteFloat(bs, 0.47299900650978) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 19520]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19520) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.16899999976158) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.0029990000184625) -- offset z
raknetBitStreamWriteFloat(bs, -2) -- rotation x
raknetBitStreamWriteFloat(bs, 0.29999700188637) -- rotation y
raknetBitStreamWriteFloat(bs, -7.5999941825867) -- rotation z
raknetBitStreamWriteFloat(bs, 0.8489990234375) -- scale x
raknetBitStreamWriteFloat(bs, 1.4179990291595) -- scale y
raknetBitStreamWriteFloat(bs, 1.2050030231476) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 18978]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18978) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.061000000685453) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.003000000026077) -- offset z
raknetBitStreamWriteFloat(bs, -2.1998999118805) -- rotation x
raknetBitStreamWriteFloat(bs, 86.699897766113) -- rotation y
raknetBitStreamWriteFloat(bs, 92.199897766113) -- rotation z
raknetBitStreamWriteFloat(bs, 1.2518999576569) -- scale x
raknetBitStreamWriteFloat(bs, 0.96200001239777) -- scale y
raknetBitStreamWriteFloat(bs, 1.7019000053406) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19079]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19079) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.303003013134) -- offset x
raknetBitStreamWriteFloat(bs, -0.0489990003407) -- offset y
raknetBitStreamWriteFloat(bs, 0.15600000321865) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -17.799968719482) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.53399902582169) -- scale x
raknetBitStreamWriteFloat(bs, 0.64999902248383) -- scale y
raknetBitStreamWriteFloat(bs, 0.64700001478195) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 364]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 364) -- modelId
raknetBitStreamWriteInt32(bs, 6) -- bone
raknetBitStreamWriteFloat(bs, 0.078998997807503) -- offset x
raknetBitStreamWriteFloat(bs, 0.018999999389052) -- offset y
raknetBitStreamWriteFloat(bs, 0.0089990003034472) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -93.299949645996) -- rotation y
raknetBitStreamWriteFloat(bs, 5.0000028610229) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
Новая версия https://www.blast.hk/threads/133752/
Этот скрипт как я понял не будет обновляться и просто существует чтобы было видно популярность Чапы
 

NiKlaYt

Новичок
14
3
Попробовал все три версии скрипта, всегда выдаёт "Неизвестная команда" что делать?
 

YarikVL

Известный
Проверенный
4,798
1,814
Новая версия https://www.blast.hk/threads/133752/
Этот скрипт как я понял не будет обновляться и просто существует чтобы было видно популярность Чапы
Попробовал все три версии скрипта, всегда выдаёт "Неизвестная команда" что делать?
Либо поставить требование, либо поставить требование и новую версию
 

YarikVL

Известный
Проверенный
4,798
1,814
Сделайте кто нибудь визуальные аксы на авто
 

Nelson_

Участник
51
20
Бро у тебя вроде был гм кар, который включался при маленьком хп кара, куда он пропал?
 

YarikVL

Известный
Проверенный
4,798
1,814
Бро у тебя вроде был гм кар, который включался при маленьком хп кара, куда он пропал?
….
 
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