Неактуально Lua [ARZ] VisualAccessories | Визуальные аксессуары UPDATE 3.51, редактор положения аксов!

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Rice.

https://t.me/riceoff
Модератор
1,691
1,436
--[NEW ATTACHED OBJECT: 19553]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 571) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19553) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.15399999916553) -- offset x
raknetBitStreamWriteFloat(bs, -0.018998999148607) -- offset y
raknetBitStreamWriteFloat(bs, 0.0060000000521541) -- offset z
raknetBitStreamWriteFloat(bs, -5.4999980926514) -- rotation x
raknetBitStreamWriteFloat(bs, -7.7999949455261) -- rotation y
raknetBitStreamWriteFloat(bs, -32.600002288818) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1309989690781) -- scale x
raknetBitStreamWriteFloat(bs, 1.4560010433197) -- scale y
raknetBitStreamWriteFloat(bs, 1.2710009813309) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 364]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 571) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 364) -- modelId
raknetBitStreamWriteInt32(bs, 6) -- bone
raknetBitStreamWriteFloat(bs, 0.078998997807503) -- offset x
raknetBitStreamWriteFloat(bs, 0.018999999389052) -- offset y
raknetBitStreamWriteFloat(bs, 0.0089990003034472) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -93.299949645996) -- rotation y
raknetBitStreamWriteFloat(bs, 5.0000028610229) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 19472]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 571) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19472) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, -0.01100100018084) -- offset x
raknetBitStreamWriteFloat(bs, 0.14599899947643) -- offset y
raknetBitStreamWriteFloat(bs, 0.0010000000474975) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 92.499992370605) -- rotation y
raknetBitStreamWriteFloat(bs, 89.400161743164) -- rotation z
raknetBitStreamWriteFloat(bs, 1.0149910449982) -- scale x
raknetBitStreamWriteFloat(bs, 1.274001955986) -- scale y
raknetBitStreamWriteFloat(bs, 1.1399999856949) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 
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Реакции: chapo

Rice.

https://t.me/riceoff
Модератор
1,691
1,436
--[NEW ATTACHED OBJECT: 16776]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 571) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 16776) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.3500010073185) -- offset x
raknetBitStreamWriteFloat(bs, -0.018999999389052) -- offset y
raknetBitStreamWriteFloat(bs, 0.17599999904633) -- offset z
raknetBitStreamWriteFloat(bs, 7.5999989509583) -- rotation x
raknetBitStreamWriteFloat(bs, 79.399993896484) -- rotation y
raknetBitStreamWriteFloat(bs, 176.80006408691) -- rotation z
raknetBitStreamWriteFloat(bs, 0.0080000003799796) -- scale x
raknetBitStreamWriteFloat(bs, 0.0079990001395345) -- scale y
raknetBitStreamWriteFloat(bs, 0.0099989995360374) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19636]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 571) -- playerId
raknetBitStreamWriteInt32(bs, 5) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19636) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.093998000025749) -- offset x
raknetBitStreamWriteFloat(bs, -0.20499999821186) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049999998882413) -- offset z
raknetBitStreamWriteFloat(bs, -0.30000001192093) -- rotation x
raknetBitStreamWriteFloat(bs, 89.300079345703) -- rotation y
raknetBitStreamWriteFloat(bs, -1.299998998642) -- rotation z
raknetBitStreamWriteFloat(bs, 0.46299800276756) -- scale x
raknetBitStreamWriteFloat(bs, 0.20299799740314) -- scale y
raknetBitStreamWriteFloat(bs, 2.5520000457764) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 
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Реакции: chapo

ragedrugg

Известный
145
167
Ещё считаю нужным добавить кейсики в руку)

--[NEW ATTACHED OBJECT: 11745]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 47) -- playerId
raknetBitStreamWriteInt32(bs, 7) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 11745) -- modelId
raknetBitStreamWriteInt32(bs, 5) -- bone
raknetBitStreamWriteFloat(bs, 0.266999989748) -- offset x
raknetBitStreamWriteFloat(bs, 0.026999000459909) -- offset y
raknetBitStreamWriteFloat(bs, 0.029999999329448) -- offset z
raknetBitStreamWriteFloat(bs, -2.5999989509583) -- rotation x
raknetBitStreamWriteFloat(bs, -96.299926757813) -- rotation y
raknetBitStreamWriteFloat(bs, 85.300010681152) -- rotation z
raknetBitStreamWriteFloat(bs, 0.20799900591373) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1.2519990205765) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 1210]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 47) -- playerId
raknetBitStreamWriteInt32(bs, 7) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1210) -- modelId
raknetBitStreamWriteInt32(bs, 5) -- bone
raknetBitStreamWriteFloat(bs, 0.29999899864197) -- offset x
raknetBitStreamWriteFloat(bs, 0.099999003112316) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -83) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 
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Реакции: chapo

pewpewpewpew

Известный
369
90
почини скины
при обновлении зони стрима (выход/вход в интеръёр) - скипает до дефолт скина (CJ), даже если ты не менял скин в скрипте
 
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Реакции: chapo

chapo

🫡 В армии с 17.10.2023. В ЛС НЕ ОТВЕЧАЮ
Автор темы
Друг
8,778
11,223
почини скины
при обновлении зони стрима (выход/вход в интеръёр) - скипает до дефолт скина (CJ), даже если ты не менял скин в скрипте
в следующей версии пофикшу, если хочешь - можешь сам:
на 438 строке замени skinid на skinid.v
1619121012837.png
 

Rice.

https://t.me/riceoff
Модератор
1,691
1,436
Просьба для автора. Добавь по-больше цветных щитов.
 

Kel

Новичок
10
1
скрипт для нищих?(сам скрипт норм) или просто аксы под сет примерять?
 
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