2DFX,limit_adjuster_gta3vcsa, что за что отвеает?

Diego_Sativa

Известный
Автор темы
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Как настроить для слабого пк.
хочтелось бы знать какой пункт за что отвечает..


ColModel = unlimited
Task = unlimited
Event = unlimited
PointRoute = unlimited
PatrolRoute = unlimited
NodeRoute = unlimited
TaskAllocator = unlimited
PedAttractors = unlimited
MatrixList = unlimited
OutsideWorldWaterBlocks = 500
AlphaEntityList = unlimited
VisibleEntityPtrs = unlimited
VisibleLodPtrs = unlimited
StreamingObjectInstancesList = 7500
AtomicModels = unlimited
DamageAtomicModels = unlimited
TimeModels = unlimited
ClumpModels = unlimited
VehicleModels = unlimited
PedModels = unlimited
WeaponModels = unlimited
StaticShadows = 2048
Coronas = 20048
ScriptSearchLights = 1024
FrameLimit = 30

[VCLIMITS]
PtrNode = 300000
EntryInfoNode = 3200
Peds = 140
Vehicles = 110
Buildings = 300000
Treadables = 1
Objects = 3500
Dummys = 9500
AudioScriptObj = 192
ColModel = 10500
AlphaEntityList = 1250
VisibleEntityPtrs = unlimited
TimeModels = unlimited
OutsideWorldWaterBlocks = 40
;StaticShadows = 2048
Coronas = 2048
FrameLimit = 30

[GTA3LIMITS]
PtrNode = 90000
EntryInfoNode = 25400
Peds = 140
Vehicles = 110
Buildings = 35500
Objects = 9500
Dummys = 22802
AlphaEntityList = 1250
VisibleEntityPtrs = unlimited
TimeModels = unlimited
OutsideWorldWaterBlocks = 40
;StaticShadows = 2048
Coronas = 2048
FrameLimit = 30

[OPTIONS]
DebugTextKey = 0x74 ; F5 -- Use an VKEY (see http://msdn.microsoft.com/pt-br/library/windows/desktop/dd375731(v=vs.85).aspx)