require "moonloader"
function main()
if not isSampLoaded() then return end
while not isSampAvailable() do wait(100) end
while true do
wait(0)
if isCharInAnyCar(playerPed) then
local car = storeCarCharIsInNoSave(playerPed)
local iAm = getDriverOfCar(car)
if iAm == playerPed then
if isKeyDown(VK_W) then
if isCarInWater(car) then
setCharCanBeKnockedOffBike(playerPed, false)
else
setCharCanBeKnockedOffBike(playerPed, true)
end
else
setCharCanBeKnockedOffBike(playerPed, false)
end
end
end
end
end