click = "init"
click_delay = 1000
function onTextDrawShow(textDrawId, positionX, positionY, textDrawString)
if textDrawString == "selecticon3" then
if click == "init" then
click = "go"
elseif click == "go" then
click = false
defCallAdd(click_delay, false, function()
clickTextDraw(textDrawId)
end)
end
end
end