Сможешь показать как ты это делал?
Ну примерно так
local sampev = require "lib.samp.events"
local imgui = require "mimgui"
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local ffi = require('ffi')
local samem = require("SAMemory")
active = false
function onSendPacket(id, bs)
if id == 207 and active then
local offset = raknetBitStreamGetReadOffset(bs)
raknetBitStreamSetReadOffset(bs, 6)
local x = raknetBitStreamReadFloat(bs)
local y = raknetBitStreamReadFloat(bs)
local z = raknetBitStreamReadFloat(bs)
raknetBitStreamSetReadOffset(bs, offset)
raknetBitStreamSetWriteOffset(bs, 6)
local new_x, new_y, new_z = x * 1.05, y * 1.05, z * 1.05
raknetBitStreamWriteFloat(bs, new_x)
raknetBitStreamWriteFloat(bs, new_y)
raknetBitStreamWriteFloat(bs, new_z)
end
end
function main()
while not isSampLoaded() and not isSampfuncsLoaded() do
wait(100)
end
sampRegisterChatCommand("speed", function()
active = not active
end)
end