SetPlayerHealth & SetPlayerArmour

yShooTxZ

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is it possible to use SetPlayerHealth and SetPlayerArmour without using sampfuncs?
 
Последнее редактирование:

Manuel Leon

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166

Lua:
shared.ffidef[[
    struct CPed {
     CPhysical                  Physical;
     CAEPedAudioEntity            pedAudio;
     CAEPedSpeechAudioEntity        pedSpeech;
     CAEWeaponAudioEntity        weaponAudio;
     char field_43C[36];
     char field_460[8];
     int field_468;
     struct {
        ....
         float               fHealth;
         float               fMaxHealth;
         float               fArmour;
        ...
    };]]
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