Комбо не возвращает значения дальше второго имгуи

Hero_0_

Участник
Автор темы
37
4
Версия MoonLoader
.026-beta
Помогите. Если менять значение в инпут тексте то всё норм, сохраняется, но при перезагрузке скрипта третий четвёртый и пятый слот возвращают значение второго, не понимаю что не так


Lua:
script_author('HeroIAm') -- не меняй или гей лох чмо урод

require "lib.moonloader"
local vkeys = require 'vkeys'
local sampev = require 'lib.samp.events'
local inicfg = require 'inicfg'
local vkeys = require 'vkeys'
local sw, sh = getScreenResolution()
local imgui = require 'imgui'
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local cfg = inicfg.load({
    Settings = {
        call1 = "f",
        call2 = "f",
        call3 = "f",
        call4 = "f",
        call5 = "f"
    }
}, 'auto_callsign')
local main_window = imgui.ImBool(false)

combo = imgui.ImInt(0)
arr = {"first", "second", "third"}
ch_m = imgui.ImInt(1)
call1 = imgui.ImBuffer(146)
call2 = imgui.ImBuffer(146)
call3 = imgui.ImBuffer(146)
call4 = imgui.ImBuffer(146)
call5 = imgui.ImBuffer(146)

call1.v = cfg.Settings.call1
call2.v = cfg.Settings.call2
call3.v = cfg.Settings.call2
call4.v = cfg.Settings.call2
call5.v = cfg.Settings.call2

function showmenu()
    main_window.v = not main_window.v
    imgui.Process = main_window.v
end
function main()
    if not isSampLoaded() or not isSampfuncsLoaded() then return end
    while not isSampAvailable() do wait(100) end
    if not doesFileExist(getWorkingDirectory()..'/config/auto_callsign.ini') then
        inicfg.save(cfg, 'auto_callsign.ini')
    end
    sampAddChatMessage('{0099ff}[Auto Callsign] {ffffff}Скрипт загружен [BETA]. Автор: HeroIAm.', 0x0099ff)
    theme()
    sampRegisterChatCommand('setc', setc)
    sampRegisterChatCommand('ac', showmenu)
end

function imgui.OnDrawFrame()
    if main_window.v then
        imgui.SetNextWindowPos(imgui.ImVec2(sw / 2, sh / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(400, 280), imgui.Cond.FirstUseEver)
        imgui.Begin("Auto Callsign by Hero", main_window, imgui.WindowFlags.NoResize)
        imgui.SetCursorPosX(125)
        imgui.Text(u8"Режимы")
        imgui.RadioButton(u8"Авто",ch_m, 1)
        imgui.SameLine()
        imgui.SetCursorPosX(250)
        imgui.RadioButton(u8"Ручной",ch_m, 2)
        if ch_m.v == 2 then
            imgui.Text(u8"В ручном режиме используйте /setc для установки callsign")
        
        else
            imgui.Text("")
        end
        imgui.Combo(u8"Слоты", combo, u8"Первый\0Второй\0Третий\0Четвёртый\0Пятый\0\0", 146)
        if combo.v == 0 then
            imgui.InputText('##1', call1)
        end
        if combo.v == 1 then
            imgui.InputText('##2', call2)
        end
        if combo.v == 2 then
            imgui.InputText('##3', call3)
        end
        if combo.v == 3 then
            imgui.InputText('##4', call4)
        end
        if combo.v == 4 then
            imgui.InputText('##5', call5)
        end
        if imgui.Button(u8"Сохранить") then
            cfg.Settings.call1 = call1.v
            cfg.Settings.call2 = call2.v
            cfg.Settings.call3 = call3.v
            cfg.Settings.call4 = call4.v
            cfg.Settings.call5 = call5.v
            inicfg.save(cfg, 'auto_callsign.ini')
            imgui.SameLine()
            imgui.Text(u8"Настройки успешно сохранены.")
            
        else
            imgui.SameLine()
            imgui.Text("")
        end
        imgui.Text("Combo: "..combo.v)
        imgui.End()
    end
end

local sampev = require 'lib.samp.events'

function sampev.onSendEnterVehicle(vehId, pass)
    lua_thread.create(function()
        if ch_m.v == 1 then
            if not pass then
                lua_thread.create(function()
                    while not isCharInAnyCar(PLAYER_PED) do wait(0) end
                    setc()
                end)
            end
        end
    end)
end
function setc()
    lua_thread.create(function()
        if combo.v == 0 then
            sampSendChat('/callsign')
            wait(30)
            sampSendDialogResponse(32700, 1, nil, u8:decode(" " ..call1.v))
        end
        if combo.v == 1 then
            sampSendChat('/callsign')
            wait(30)
            sampSendDialogResponse(32700, 1, nil, u8:decode(" " ..call2.v))
        end
        if combo.v == 2 then
            sampSendChat('/callsign')
            wait(30)
            sampSendDialogResponse(32700, 1, nil, u8:decode(" " ..call3.v))
        end
        if combo.v == 3 then
            sampSendChat('/callsign')
            wait(30)
            sampSendDialogResponse(32700, 1, nil, u8:decode(" " ..call4.v))
        end
        if combo.v == 4 then
            sampSendChat('/callsign')
            wait(30)
            sampSendDialogResponse(32700, 1, nil, u8:decode(" " ..call5.v))
        end
    end)
end

function theme()
    imgui.SwitchContext()
    local style  = imgui.GetStyle()
    local colors = style.Colors
    local clr    = imgui.Col
    local ImVec4 = imgui.ImVec4
    local ImVec2 = imgui.ImVec2

    style.WindowPadding       = ImVec2(10, 10)
    style.WindowRounding      = 16
    style.ChildWindowRounding = 2
    style.FramePadding        = ImVec2(5, 4)
    style.FrameRounding       = 2
    style.ItemSpacing         = ImVec2(4, 4)
    style.TouchExtraPadding   = ImVec2(0, 0)
    style.IndentSpacing       = 21
    style.ScrollbarSize       = 15
    style.ScrollbarRounding   = 0
    style.GrabMinSize         = 10
    style.GrabRounding        = 1
    style.WindowTitleAlign    = ImVec2(0.5, 0.5)
    style.ButtonTextAlign     = ImVec2(0.5, 0.5)

    colors[clr.Text]                 = ImVec4(1.00, 1.00, 1.00, 1.00)
    colors[clr.TextDisabled]         = ImVec4(0.73, 0.75, 0.74, 1.00)
    colors[clr.WindowBg]             = ImVec4(0.00, 0.00, 0.00, 0.80)
    colors[clr.ChildWindowBg]        = ImVec4(0.00, 0.00, 0.00, 0.00)
    colors[clr.PopupBg]              = ImVec4(0.08, 0.08, 0.08, 0.94)
    colors[clr.Border]               = ImVec4(0.00, 0.60, 1.00, 0.00)
    colors[clr.BorderShadow]         = ImVec4(0.00, 0.00, 0.00, 0.00)
    colors[clr.FrameBg]              = ImVec4(0.00, 0.17, 0.28, 1.00)
    colors[clr.FrameBgHovered]       = ImVec4(0.00, 0.60, 1.00, 0.5)
    colors[clr.FrameBgActive]        = ImVec4(0.00, 0.60, 1.00, 0.7)
    colors[clr.TitleBg]              = ImVec4(0.00, 0.60, 1.00, 0.33)
    colors[clr.TitleBgActive]        = ImVec4(0.00, 0.60, 1.00, 0.33)
    colors[clr.TitleBgCollapsed]     = ImVec4(0.00, 0.60, 1.00, 0.33)
    colors[clr.MenuBarBg]            = ImVec4(0.34, 0.16, 0.16, 1.00)
    colors[clr.ScrollbarBg]          = ImVec4(0.02, 0.02, 0.02, 0.53)
    colors[clr.ScrollbarGrab]        = ImVec4(0.31, 0.31, 0.31, 1.00)
    colors[clr.ScrollbarGrabHovered] = ImVec4(0.41, 0.41, 0.41, 1.00)
    colors[clr.ScrollbarGrabActive]  = ImVec4(0.51, 0.51, 0.51, 1.00)
    colors[clr.ComboBg]              = ImVec4(0.20, 0.20, 0.20, 0.99)
    colors[clr.CheckMark]            = ImVec4(1.00, 1.00, 1.00, 1.00)
    colors[clr.SliderGrab]           = ImVec4(0.00, 0.60, 1.00, 1.00)
    colors[clr.SliderGrabActive]     = ImVec4(0.84, 0.66, 0.66, 1.00)
    colors[clr.Button]               = ImVec4(0.00, 0.60, 1.00, 0.33)
    colors[clr.ButtonHovered]        = ImVec4(0.71, 0.39, 0.39, 0.65)
    colors[clr.ButtonActive]         = ImVec4(0.20, 0.20, 0.20, 0.50)
    colors[clr.Header]               = ImVec4(0.71, 0.39, 0.39, 0.54)
    colors[clr.HeaderHovered]        = ImVec4(0.84, 0.66, 0.66, 0.65)
    colors[clr.HeaderActive]         = ImVec4(0.84, 0.66, 0.66, 0.00)
    colors[clr.Separator]            = ImVec4(0.43, 0.43, 0.50, 0.50)
    colors[clr.SeparatorHovered]     = ImVec4(0.71, 0.39, 0.39, 0.54)
    colors[clr.SeparatorActive]      = ImVec4(0.71, 0.39, 0.39, 0.54)
    colors[clr.ResizeGrip]           = ImVec4(0.71, 0.39, 0.39, 0.54)
    colors[clr.ResizeGripHovered]    = ImVec4(0.84, 0.66, 0.66, 0.66)
    colors[clr.ResizeGripActive]     = ImVec4(0.84, 0.66, 0.66, 0.66)
    colors[clr.CloseButton]          = ImVec4(0.41, 0.41, 0.41, 1.00)
    colors[clr.CloseButtonHovered]   = ImVec4(0.98, 0.39, 0.36, 1.00)
    colors[clr.CloseButtonActive]    = ImVec4(0.98, 0.39, 0.36, 1.00)
    colors[clr.PlotLines]            = ImVec4(0.61, 0.61, 0.61, 1.00)
    colors[clr.PlotLinesHovered]     = ImVec4(1.00, 0.43, 0.35, 1.00)
    colors[clr.PlotHistogram]        = ImVec4(0.90, 0.70, 0.00, 1.00)
    colors[clr.PlotHistogramHovered] = ImVec4(1.00, 0.60, 0.00, 1.00)
    colors[clr.TextSelectedBg]       = ImVec4(0.26, 0.59, 0.98, 0.35)
    colors[clr.ModalWindowDarkening] = ImVec4(0.80, 0.80, 0.80, 0.35)
end