local imgui = require('imgui')
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local window = imgui.ImBool(false)
local list = {}
local input = imgui.ImBuffer(256)
function main()
while not isSampAvailable() do wait(200) end
imgui.Process = false
window.v = true --show window on start
while true do
wait(0)
imgui.Process = window.v
end
end
function imgui.OnDrawFrame()
if window.v then
local resX, resY = getScreenResolution()
local sizeX, sizeY = 300, 300 -- WINDOW SIZE
imgui.SetNextWindowPos(imgui.ImVec2(resX / 2 - sizeX / 2, resY / 2 - sizeY / 2), imgui.Cond.FirstUseEver)
imgui.SetNextWindowSize(imgui.ImVec2(sizeX, sizeY), imgui.Cond.FirstUseEver)
imgui.Begin('Window Title', window)
local size = imgui.GetWindowSize()
imgui.SetCursorPos(imgui.ImVec2(5, 40))
imgui.BeginChild('messages', imgui.ImVec2(size.x - 10, size.y - 40 - 5 - 25), true)
imgui.TextWrapped(table.concat(list, '\n'))
imgui.EndChild()
imgui.InputText('##input', input)
imgui.SameLine()
if imgui.Button('ADD') then
table.insert(list, input.v)
end
imgui.End()
end
end