траблы со сборкой fastman92

qwixie

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Автор темы
51
16
HELP PLS
1772289326184.png
 

qwixie

Участник
Автор темы
51
16

[10:50:07.745364] (system) Session started.
[10:50:07.745364] (debug) Module handle: 64C90000

MoonLoader v.026.5-beta loaded.
Developers: FYP, hnnssy, EvgeN 1137

Copyright (c) 2016, BlastHack Team
https://www.blast.hk/moonloader/
[10:50:07.745364] (info) Working directory: D:\anapa2022\moonloader
[10:50:07.745364] (debug) FP Control: 0109001F
[10:50:07.745364] (debug) Game: GTA SA 1.0.0.0 US
[10:50:07.745364] (system) Installing pre-game hooks...
[10:50:07.748254] (system) Hooks installed.
[10:50:10.905284] (debug) Initializing opcode handler table
[10:50:10.905284] (debug) package.path = D:\anapa2022\moonloader\lib\?.lua;D:\anapa2022\moonloader\lib\?\init.lua;D:\anapa2022\moonloader\?.lua;D:\anapa2022\moonloader\?\init.lua;.\?.lua;D:\anapa2022\moonloader\lib\?.luac;D:\anapa2022\moonloader\lib\?\init.luac;D:\anapa2022\moonloader\?.luac;D:\anapa2022\moonloader\?\init.luac;.\?.luac
[10:50:10.905284] (debug) package.cpath = D:\anapa2022\moonloader\lib\?.dll;
[10:50:10.911463] (system) Loading script 'D:\anapa2022\moonloader\AutoReboot.lua'...
[10:50:10.911463] (debug) New script: 0FE8ECD4
[10:50:10.913713] (system) ML-AutoReboot: Loaded successfully.
[10:50:10.913713] (system) Loading script 'D:\anapa2022\moonloader\check-moonloader-updates.lua'...
[10:50:10.913713] (debug) New script: 0FE8EE5C
[10:50:10.916017] (system) Check MoonLoader Updates: Loaded successfully.
[10:50:10.916017] (system) Loading script 'D:\anapa2022\moonloader\reload_all.lua'...
[10:50:10.916017] (debug) New script: 127AE6CC
[10:50:10.917680] (system) ML-ReloadAll: Loaded successfully.
[10:50:10.917680] (system) Loading script 'D:\anapa2022\moonloader\SF Integration.lua'...
[10:50:10.917680] (debug) New script: 127AE854
[10:50:10.919340] (system) SF Integration: Loaded successfully.
[10:50:46.012461] (system) Unloading...
[10:50:46.012461] (system) ML-AutoReboot: Script terminated. (0FE8ECD4)
[10:50:46.013517] (system) Check MoonLoader Updates: Script terminated. (0FE8EE5C)
[10:50:46.014087] (system) ML-ReloadAll: Script terminated. (127AE6CC)
[10:50:46.014087] (system) SF Integration: Script terminated. (127AE854)
[10:50:46.023560] (system) Session terminated.


Помогите PLS
Если что эта сборка на бонуснике, может быть это как то влияет. Мне говорят что может помочь ASI-шка какая-то
 

qwixie

Участник
Автор темы
51
16
Starting fastman92 limit adjuster 6.0, compilation time: Mar 26 2021 04:55:38 (UTC)
Website: http://fastman92.com

Launch time: 1-3-2026 8:59:36 (UTC), 11:59 (local)
Launched during the day.

Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000

Number of FLA modules: 70
Delayed processing of limits? No

Root base directory:
Root directory: D:\anapa2022
Initial directory: D:\anapa2022
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
At least one ID limit is changed. ID limits will be patched.
COL ID limit is over 256 and requires something more than uint8_t. Applying COL ID uint32_t patches.
IPL ID limit is over 256 and requires something more than uint8_t. Applying IPL ID uint32_t patches.

New ID limits:
0 - 24299 (24300) - DFF models defined within IDE files
24300 - 31249 (6950) - TXD texture archives.
31250 - 31549 (300) - COL collision archives.
31550 - 31905 (356) - IPL Binary IPL files.
31906 - 31969 (64) - DAT files limited to nodes*.dat
31970 - 32149 (180) - IFP animation archives.
32150 - 32624 (475) - RRR car recordings, carrec*.rrr files
32625 - 32706 (82) - SCM scripts
32707 - 32708 (2) - Loaded list
32709 - 32710 (2) - Requested list
32711 - count of all file IDs


Addresses:
CModelInfo::ms_modelInfoPtrs: 0x1B6AE08
CStreaming::ms_aInfoForModel: 0x180B020
CAnimManager::ms_aAnimBlocks: 0xB5D4A0
CVehicleRecording::StreamingArray: 0x97D880
CTheScripts::StreamedScripts: 0xA47B60


Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
Format of new savefiles will be different: patch for save game of variable length is applied!
---------------------------------------------
Modified count of killable model IDs: 20010
---------------------------------------------
Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
Format of new savefiles will be different: patch for save game of variable length is applied!
Modified limit Car generators to: 500 Is CCarGenerator_extended structure used: 1
---------------------------------------------
---------------------------------------------
Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 610
Number of bike lines = 32
Number of flying lines = 46
Number of boat lines = 40
Number of animation group lines = 30

&mod_HandlingManager = 0x1B9C038, sizeof(mod_HandlingManager) = 0x27A10
---------------------------------------------
Modified limit of DYNAMIC LIMITS: VehicleStructs to: 300
---------------------------------------------
Modified limit of DYNAMIC LIMITS: rwObjectInstances to: 5000
---------------------------------------------
Modified limit of DYNAMIC LIMITS: EntryInfoNodes to: 4500
---------------------------------------------
Modified limit of DYNAMIC LIMITS: Collision links to: 100
---------------------------------------------
Modified limit of DYNAMIC LIMITS: ColModels to: 32511
---------------------------------------------
Modified limit of IPL: entity index array to: 140
---------------------------------------------
Modified limit of IDE:hier section to 146
---------------------------------------------
Modified limit of IDE:tobj section to 500
---------------------------------------------
Modified limit of IDE:cars section to 800
---------------------------------------------
Modified limit of IDE:peds section to 800
---------------------------------------------
Modified limit of IDE:weap section to 70
---------------------------------------------
Modified max number of IMG archives to: 33
---------------------------------------------
Modified limit of WATER LIMITS -> Water quads to: 303
---------------------------------------------
Modified limit of 'Max number of stream handles' to: 256
---------------------------------------------
Modified limit of OTHER LIMITS: Coronas to: 128
---------------------------------------------
Vehicle special features are enabled
Number of hydra vehicles = 1
Hydra 0 = 520
Number of ZR350 vehicles = 1
ZR350 0 = 477
ZR350 1 = 15098
ZR350 2 = 15114
ZR350 3 = 15909
ZR350 4 = 16955
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
Error reporting is applied now.
---------------------------------------------
Weapon type loader is enabled. NumberOfWeaponTypes = 86.
---------------------------------------------
Radar blip sprite filename loader: config was loaded. ms_numberOfTypeIDs = 128
---------------------------------------------
Vehicle audio loader is enabled
---------------------------------------------
Number of memory changes made: 2364
---------------------------------------------
Game closed.