- 142
- 22
- Версия SA-MP
-
- 0.3.7 (R1)
Код:
script_author("Azller")
local memory = require 'memory'
function main()
repeat wait(0) until isSampAvailable()
wait(2000)
sampAddChatMessage("[Cleaner] {d5dedd}—крипт был успешно загружен. јвтор: {01A0E9}Azller Lollison.", 0x01A0E9)
sampAddChatMessage("[Cleaner] {d5dedd}ќтдельное спасибо {01A0E9}DarkP1xel`у.", 0x01A0E9)
while true do wait(5000)
if memory.read(0x8E4CB4, 4, true) > 419430400 then
cleanStreamMemoryBuffer()
end
end
end
function cleanStreamMemoryBuffer()
local huy = callFunction(0x53C500, 2, 2, true, true)
local huy1 = callFunction(0x53C810, 1, 1, true)
local huy2 = callFunction(0x40CF80, 0, 0)
local huy3 = callFunction(0x4090A0, 0, 0)
local huy4 = callFunction(0x5A18B0, 0, 0)
local huy5 = callFunction(0x707770, 0, 0)
local pX, pY, pZ = getCharCoordinates(PLAYER_PED)
requestCollision(pX, pY)
loadScene(pX, pY, pZ)
end