// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0201:
0403:
hex
05 06 07 08 09 10 11 12 13 12 13 14 15 00 00
end
03A4: name_thread "astap"
:Noname_26
0001: wait 0 ms
0AFA: is_samp_available
004D: jump_if_false @Noname_26
0AF8: samp add_message_to_chat "{ff0000}Aut{FFA500}oCm{FFFF00}d by{00ff00} #DEAN{ffffff} - activated!" color -1
:Noname_115
0001: wait 0 ms
00D6: if or
00ED: actor $PLAYER_ACTOR sphere 0 near_point -382.87 -1426.28 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 519.25 -1426.28 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 826.62 -613.77 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 2176.44 -2259.02 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point -189.35 -313.02 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 904.6 893.57 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 2000.27 1568.31 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point -1895.47 -1660.45 radius 3.0 3.0 on_foot
004D: jump_if_false @Noname_422
0AF9: samp say_msg "/quitjob"
0001: wait 400 ms
0AF9: samp say_msg "/getjob"
0ACD: show_text_highpriority "JOBUL A FOST ALES CU SUCCES" time 3000
0001: wait 2500 ms
0002: jump @Noname_115
:Noname_422
0001: wait 0 ms
00D6: if or
00ED: actor $PLAYER_ACTOR sphere 0 near_point -405.88 -1388.4 radius 4.0 4.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 1290.89 173.39 radius 5.0 5.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 545.27 -1282.46 radius 5.0 5.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 797.44 -611.96 radius 5.0 5.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 2167.05 -2274.92 radius 2.0 2.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point -208.44 -234.73 radius 10.0 10.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 916.31 866.44 radius 5.0 5.0 on_foot
004D: jump_if_false @Noname_648
0AF9: samp say_msg "/work"
0001: wait 2500 ms
0002: jump @Noname_648
:Noname_648
0001: wait 0 ms
00D6: if or
00ED: actor $PLAYER_ACTOR sphere 0 near_point 1085.74 -1792.09 radius 6.0 6.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 2139.42 1394.13 radius 6.0 6.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point -1977.38 302.17 radius 6.0 6.0 on_foot
004D: jump_if_false @Noname_769
0AF9: samp say_msg "/rentveh"
0001: wait 2500 ms
0002: jump @Noname_769
:Noname_769
0001: wait 0 ms
00D6: if or
00ED: actor $PLAYER_ACTOR sphere 0 near_point -1904.21 -1708.33 radius 4.0 4.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 2796.51 1277.46 radius 2.0 2.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point -2666.88 268.5 radius 2.0 2.0 on_foot
004D: jump_if_false @Noname_887
0AF9: samp say_msg "/work"
0001: wait 2500 ms
0002: jump @Noname_887
:Noname_887
0001: wait 0 ms
00D6: if or
00ED: actor $PLAYER_ACTOR sphere 0 near_point -1640.79 -2247.01 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 2794.46 1257.63 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 424.17 2536.45 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point -325.0 848.45 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point -2658.77 261.28 radius 3.0 3.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point -2093.96 1435.34 radius 3.0 3.0 on_foot
004D: jump_if_false @Noname_1140
0AF9: samp say_msg "/quitjob"
0001: wait 400 ms
0AF9: samp say_msg "/getjob"
0ACD: show_text_highpriority "JOBUL A FOST ALES CU SUCCES" time 3000
0001: wait 2500 ms
0002: jump @Noname_1140
:Noname_1140
0001: wait 0 ms
00D6: if or
00EE: actor $PLAYER_ACTOR sphere 0 near_point 2116.08 920.19 radius 13.0 13.0 in_car
00EE: actor $PLAYER_ACTOR sphere 0 near_point 2202.52 2478.47 radius 13.0 13.0 in_car
00EE: actor $PLAYER_ACTOR sphere 0 near_point 615.81 1690.33 radius 13.0 13.0 in_car
00EE: actor $PLAYER_ACTOR sphere 0 near_point 1940.92 -1772.79 radius 13.0 13.0 in_car
00EE: actor $PLAYER_ACTOR sphere 0 near_point 1003.71 -934.13 radius 13.0 13.0 in_car
00EE: actor $PLAYER_ACTOR sphere 0 near_point -91.18 -1171.01 radius 13.0 13.0 in_car
00EE: actor $PLAYER_ACTOR sphere 0 near_point -1677.04 412.01 radius 13.0 13.0 in_car
00EE: actor $PLAYER_ACTOR sphere 0 near_point -2410.93 974.89 radius 13.0 13.0 in_car
004D: jump_if_false @Noname_1427
0AF9: samp say_msg "/engine"
0001: wait 500 ms
0AF9: samp say_msg "/fill"
0001: wait 7000 ms
0AF9: samp say_msg "/engine"
0001: wait 15000 ms
0002: jump @Noname_1427
:Noname_1427
0001: wait 0 ms
00D6: if or
00ED: actor $PLAYER_ACTOR sphere 0 near_point -2072.87 1435.32 radius 9.0 9.0 on_foot
00ED: actor $PLAYER_ACTOR sphere 0 near_point 2025.13 1559.73 radius 6.0 6.0 on_foot
004D: jump_if_false @Noname_115
0AF9: samp say_msg "/fish"
0ACD: show_text_highpriority "ASTEAPTA..." time 3000
0001: wait 6000 ms
0002: jump @Noname_115