// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
0662: printstring "==============================================================="
0662: printstring "My VK: vk.com/id138101483"
0662: printstring "My Skype: hackes8"
0662: printstring "Group VK: vk.com/by_air"
0662: printstring "My YouTube Channel: www.youtube.com/spacebmxair"
0662: printstring "All rights reserved ©"
0662: printstring "==============================================================="
0006: 0@ = 0
:Noname_294
0001: wait 0 ms
00D6: if
0256: player $PLAYER_CHAR defined
004D: jump_if_false @Noname_1140
00D6: if and
0AB0: key_pressed 32
0AB0: key_pressed 121
004D: jump_if_false @Noname_948
00D6: if
0039: 0@ == 1
004D: jump_if_false @Noname_655
0006: 0@ = 0
0A8C: write_memory 13157456 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13157568 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13157680 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13157792 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13157904 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13158016 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13158128 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13158240 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13158352 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13158464 size 4 value 0.8 virtual_protect 0
0A8C: write_memory 13158576 size 4 value 0.8 virtual_protect 0
0AD0: show_formatted_text_lowpriority "~b~AIM ~r~by AIR ~n~~y~Deactived" time 333
0001: wait 300 ms
0AD0: show_formatted_text_lowpriority "~b~AIM ~r~by AIR ~n~~y~Deactived~n~~r~youtube.com/spacebmxair" time 555
0002: jump @Noname_948
:Noname_655
0006: 0@ = 1
0A8C: write_memory 13157456 size 4 value 2.8 virtual_protect 0
0A8C: write_memory 13157568 size 4 value 2.8 virtual_protect 0
0A8C: write_memory 13157680 size 4 value 2.8 virtual_protect 0
0A8C: write_memory 13157792 size 4 value 1.6 virtual_protect 0
0A8C: write_memory 13157904 size 4 value 1.6 virtual_protect 0
0A8C: write_memory 13158016 size 4 value 1.6 virtual_protect 0
0A8C: write_memory 13158128 size 4 value 2.4 virtual_protect 0
0A8C: write_memory 13158240 size 4 value 2.4 virtual_protect 0
0A8C: write_memory 13158352 size 4 value 1.12 virtual_protect 0
0A8C: write_memory 13158464 size 4 value 1.12 virtual_protect 0
0A8C: write_memory 13158576 size 4 value 2.4 virtual_protect 0
0AD0: show_formatted_text_lowpriority "~b~AIM ~r~by AIR ~n~~y~Actived" time 333
0001: wait 300 ms
0AD0: show_formatted_text_lowpriority "~b~AIM ~r~by AIR ~n~~y~Actived~n~~r~youtube.com/spacebmxair" time 555
:Noname_948
00D6: if and
0039: 0@ == 1
0AB0: key_pressed 2
8118: not actor $PLAYER_ACTOR dead
004D: jump_if_false @Noname_1140
0470: 3@ = actor $PLAYER_ACTOR current_weapon
00D6: if and
0029: 3@ >= 22
8019: not 3@ > 34
004D: jump_if_false @Noname_1140
041A: 5@ = actor $PLAYER_ACTOR weapon 3@ ammo
00D6: if
0019: 5@ > 0
004D: jump_if_false @Noname_1140
0A8D: 1@ = read_memory 11989944 size 4 virtual_protect 0
000A: 1@ += 1948
0A8D: 2@ = read_memory 1@ size 4 virtual_protect 0
00D6: if
0019: 2@ > 0
004D: jump_if_false @Noname_1140
0A8C: write_memory 12006522 size 4 value 255 virtual_protect 0
0001: wait 50 ms
0A8D: 1@ = read_memory 11989944 size 4 virtual_protect 0
000A: 1@ += 1948
0A8C: write_memory 1@ size 4 value 0 virtual_protect 0
:Noname_1140
0002: jump @Noname_294