Декомпиляция скриптов

FYP

Известный
Автор темы
Администратор
1,758
5,722
GVWUrNJ.png
eNo5cSj.png


Общая тема для просьб о помощи в декомпиляциии и декриптованиии скриптов, плагинов и приложений.
Запрещено просить о декомпиляции/декриптовании софта, выставленного на продажу на нашем сайте.

Рекомендации:
  1. Сначала воспользуйтесь поиском по теме и по форуму, возможно его в декомпилированном виде или с исходным кодом уже выкладывали у нас на сайте.
  2. Попытайтесь декомпилировать самостоятельно: CLEO - декриптор, декомпилятор; AHK - распаковщик .exe; LuaJIT - декомпилятор1, декомпилятор2.
  3. Просить о декомпиляции .asi, .sf, .dll, .exe почти бесполезно, часто такие просьбы остаются без ответа и вряд ли вам это что-то даст. Можете попробовать сами, IDA Pro или Ghidra к вашим услугам.
    • Это не касается .exe, которые являются скомпилированными AutoHotKey-скриптами (.ahk).
  4. Добавьте название скрипта к сообщению, если оно известно - это поможет другим пользователям найти его с помощью поиска.
  5. Сообщения по типу "спасибо, помог" по правилам форума считаются флудом и скорее всего будут удалены. Если вам помогли, вы можете нажать кнопку Мне нравится под ответом - это даст понять, что ответ верный.
 
Последнее редактирование:

!Sam#0235

Активный
122
40
Декомпил пожалуйста
CLEO:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
{$USE CLEO+}
{$USE file}

0662: printstring "==============================================================="
0662: printstring "My VK: vk.com/id138101483"
0662: printstring "My Skype: hackes8"
0662: printstring "Group VK: vk.com/by_air"
0662: printstring "My YouTube Channel: www.youtube.com/spacebmxair"
0662: printstring "All rights reserved ©"
0662: printstring "==============================================================="

:Noname_287
0001: wait 0 ms
0AFA:  is_samp_available
004D: jump_if_false @Noname_287
0006: 4@ = 0
0006: 5@ = 0
0006: 6@ = 0
0006: 10@ = 0
0006: 11@ = 0
0006: 12@ = 0
0006: 13@ = 0
0006: 14@ = 0
0006: 16@ = 0
0B34: samp register_client_command "spread" to_label @Noname_3329

:Noname_378
0001: wait 0 ms
00D6: if
00E1:   player 0 pressed_key 6
004D: jump_if_false @Noname_2117
00D6: if and
02D8:   actor $PLAYER_ACTOR current_weapon == 22
0039:   4@ == 1
004D: jump_if_false @Noname_585
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_440
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_482
0002: jump @Noname_556
0002: jump @Noname_549

:Noname_482
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_515
0002: jump @Noname_556
0002: jump @Noname_549

:Noname_515
00D6: if or
82D8:   not actor $PLAYER_ACTOR current_weapon == 22
0039:   4@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_549
0002: jump @Noname_556

:Noname_549
0002: jump @Noname_440

:Noname_556
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0002: jump @Noname_2117

:Noname_585
00D6: if and
02D8:   actor $PLAYER_ACTOR current_weapon == 23
0039:   5@ == 1
004D: jump_if_false @Noname_771
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_626
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_668
0002: jump @Noname_742
0002: jump @Noname_735

:Noname_668
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_701
0002: jump @Noname_742
0002: jump @Noname_735

:Noname_701
00D6: if or
82D8:   not actor $PLAYER_ACTOR current_weapon == 23
0039:   5@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_735
0002: jump @Noname_742

:Noname_735
0002: jump @Noname_626

:Noname_742
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0002: jump @Noname_2117

:Noname_771
00D6: if and
02D8:   actor $PLAYER_ACTOR current_weapon == 24
0039:   6@ == 1
004D: jump_if_false @Noname_957
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_812
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_854
0002: jump @Noname_928
0002: jump @Noname_921

:Noname_854
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_887
0002: jump @Noname_928
0002: jump @Noname_921

:Noname_887
00D6: if or
82D8:   not actor $PLAYER_ACTOR current_weapon == 24
0039:   6@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_921
0002: jump @Noname_928

:Noname_921
0002: jump @Noname_812

:Noname_928
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0002: jump @Noname_2117

:Noname_957
00D6: if and
02D8:   actor $PLAYER_ACTOR current_weapon == 28
0039:   10@ == 1
004D: jump_if_false @Noname_1143
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_998
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_1040
0002: jump @Noname_1114
0002: jump @Noname_1107

:Noname_1040
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_1073
0002: jump @Noname_1114
0002: jump @Noname_1107

:Noname_1073
00D6: if or
82D8:   not actor $PLAYER_ACTOR current_weapon == 28
0039:   10@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_1107
0002: jump @Noname_1114

:Noname_1107
0002: jump @Noname_998

:Noname_1114
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0002: jump @Noname_2117

:Noname_1143
00D6: if and
02D8:   actor $PLAYER_ACTOR current_weapon == 29
0039:   11@ == 1
004D: jump_if_false @Noname_1329
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_1184
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_1226
0002: jump @Noname_1300
0002: jump @Noname_1293

:Noname_1226
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_1259
0002: jump @Noname_1300
0002: jump @Noname_1293

:Noname_1259
00D6: if or
82D8:   not actor $PLAYER_ACTOR current_weapon == 29
0039:   11@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_1293
0002: jump @Noname_1300

:Noname_1293
0002: jump @Noname_1184

:Noname_1300
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0002: jump @Noname_2117

:Noname_1329
00D6: if and
02D8:   actor $PLAYER_ACTOR current_weapon == 30
0039:   12@ == 1
004D: jump_if_false @Noname_1515
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_1370
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_1412
0002: jump @Noname_1486
0002: jump @Noname_1479

:Noname_1412
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_1445
0002: jump @Noname_1486
0002: jump @Noname_1479

:Noname_1445
00D6: if or
82D8:   not actor $PLAYER_ACTOR current_weapon == 30
0039:   12@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_1479
0002: jump @Noname_1486

:Noname_1479
0002: jump @Noname_1370

:Noname_1486
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0002: jump @Noname_2117

:Noname_1515
00D6: if and
02D8:   actor $PLAYER_ACTOR current_weapon == 31
0039:   13@ == 1
004D: jump_if_false @Noname_1701
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_1556
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_1598
0002: jump @Noname_1672
0002: jump @Noname_1665

:Noname_1598
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_1631
0002: jump @Noname_1672
0002: jump @Noname_1665

:Noname_1631
00D6: if or
82D8:   not actor $PLAYER_ACTOR current_weapon == 31
0039:   13@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_1665
0002: jump @Noname_1672

:Noname_1665
0002: jump @Noname_1556

:Noname_1672
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0002: jump @Noname_2117

:Noname_1701
00D6: if and
02D8:   actor $PLAYER_ACTOR current_weapon == 32
0039:   14@ == 1
004D: jump_if_false @Noname_1887
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_1742
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_1784
0002: jump @Noname_1858
0002: jump @Noname_1851

:Noname_1784
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_1817
0002: jump @Noname_1858
0002: jump @Noname_1851

:Noname_1817
00D6: if or
82D8:   not actor $PLAYER_ACTOR current_weapon == 32
0039:   14@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_1851
0002: jump @Noname_1858

:Noname_1851
0002: jump @Noname_1742

:Noname_1858
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0002: jump @Noname_2117

:Noname_1887
0470: $4 = actor $PLAYER_ACTOR current_weapon
00D6: if and
0018:   $4 > 21
8028:   not  $4 >= 33
8038:   not  $4 == 25
8038:   not  $4 == 26
8038:   not  $4 == 27
0039:   16@ == 1
004D: jump_if_false @Noname_2117
0A8C: write_memory 7603296 size 3 value 9474192 virtual_protect 1

:Noname_1964
0001: wait 0 ms
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_2006
0002: jump @Noname_2095
0002: jump @Noname_2088

:Noname_2006
00D6: if and
8AB0:   not key_pressed 1
8AB0:   not key_pressed 17
004D: jump_if_false @Noname_2039
0002: jump @Noname_2095
0002: jump @Noname_2088

:Noname_2039
0470: $4 = actor $PLAYER_ACTOR current_weapon
00D6: if or
8028:   not  $4 >= 21
0018:   $4 > 33
0039:   16@ == 0
0B21:     samp is_chat_opened
004D: jump_if_false @Noname_2088
0002: jump @Noname_2095

:Noname_2088
0002: jump @Noname_1964

:Noname_2095
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3

:Noname_2117
00D6: if
0B3C:  samp is_dialog_responded id 1239 button 1@ list_item 2@ input_text 0
004D: jump_if_false @Noname_3322
00D6: if
0039:   1@ == 1
004D: jump_if_false @Noname_3322
00D6: if
0039:   2@ == 0
004D: jump_if_false @Noname_2277
00D6: if
0039:   16@ == 1
004D: jump_if_false @Noname_2202
0006: 16@ = 0

:Noname_2202
00D6: if
0039:   4@ == 0
004D: jump_if_false @Noname_2241
0006: 4@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_2277

:Noname_2241
0006: 4@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_2277
00D6: if
0039:   2@ == 1
004D: jump_if_false @Noname_2395
00D6: if
0039:   16@ == 1
004D: jump_if_false @Noname_2320
0006: 16@ = 0

:Noname_2320
00D6: if
0039:   5@ == 0
004D: jump_if_false @Noname_2359
0006: 5@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_2395

:Noname_2359
0006: 5@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_2395
00D6: if
0039:   2@ == 2
004D: jump_if_false @Noname_2513
00D6: if
0039:   16@ == 1
004D: jump_if_false @Noname_2438
0006: 16@ = 0

:Noname_2438
00D6: if
0039:   6@ == 0
004D: jump_if_false @Noname_2477
0006: 6@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_2513

:Noname_2477
0006: 6@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_2513
00D6: if
0039:   2@ == 3
004D: jump_if_false @Noname_2631
00D6: if
0039:   16@ == 1
004D: jump_if_false @Noname_2556
0006: 16@ = 0

:Noname_2556
00D6: if
0039:   10@ == 0
004D: jump_if_false @Noname_2595
0006: 10@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_2631

:Noname_2595
0006: 10@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_2631
00D6: if
0039:   2@ == 4
004D: jump_if_false @Noname_2749
00D6: if
0039:   16@ == 1
004D: jump_if_false @Noname_2674
0006: 16@ = 0

:Noname_2674
00D6: if
0039:   11@ == 0
004D: jump_if_false @Noname_2713
0006: 11@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_2749

:Noname_2713
0006: 11@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_2749
00D6: if
0039:   2@ == 5
004D: jump_if_false @Noname_2867
00D6: if
0039:   16@ == 1
004D: jump_if_false @Noname_2792
0006: 16@ = 0

:Noname_2792
00D6: if
0039:   12@ == 0
004D: jump_if_false @Noname_2831
0006: 12@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_2867

:Noname_2831
0006: 12@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_2867
00D6: if
0039:   2@ == 6
004D: jump_if_false @Noname_2985
00D6: if
0039:   16@ == 1
004D: jump_if_false @Noname_2910
0006: 16@ = 0

:Noname_2910
00D6: if
0039:   13@ == 0
004D: jump_if_false @Noname_2949
0006: 13@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_2985

:Noname_2949
0006: 13@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_2985
00D6: if
0039:   2@ == 7
004D: jump_if_false @Noname_3103
00D6: if
0039:   16@ == 1
004D: jump_if_false @Noname_3028
0006: 16@ = 0

:Noname_3028
00D6: if
0039:   14@ == 0
004D: jump_if_false @Noname_3067
0006: 14@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_3103

:Noname_3067
0006: 14@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_3103
00D6: if
0039:   2@ == 8
004D: jump_if_false @Noname_3322
00D6: if
0039:   16@ == 0
004D: jump_if_false @Noname_3223
0006: 4@ = 0
0006: 5@ = 0
0006: 6@ = 0
0006: 10@ = 0
0006: 11@ = 0
0006: 12@ = 0
0006: 13@ = 0
0006: 14@ = 0
0006: 15@ = 0
0006: 16@ = 1
0050: gosub @Noname_3338
0002: jump @Noname_3322

:Noname_3223
0006: 4@ = 0
0006: 5@ = 0
0006: 6@ = 0
0006: 10@ = 0
0006: 11@ = 0
0006: 12@ = 0
0006: 13@ = 0
0006: 14@ = 0
0006: 15@ = 0
0006: 16@ = 0
0AC6: 17@ = label -4774 offset
0C10: memcpy destination 7603296 source 17@ size 3
0050: gosub @Noname_3338

:Noname_3322
0002: jump @Noname_378

:Noname_3329
0050: gosub @Noname_3338
0B43: samp cmd_ret

:Noname_3338
00D6: if
0039:   4@ == 0
004D: jump_if_false @Noname_3373
0AC6: 20@ = label @Noname_3902 offset
0002: jump @Noname_3383

:Noname_3373
0AC6: 20@ = label -3947 offset

:Noname_3383
00D6: if
0039:   5@ == 0
004D: jump_if_false @Noname_3418
0AC6: 21@ = label -3992 offset
0002: jump @Noname_3428

:Noname_3418
0AC6: 21@ = label -4046 offset

:Noname_3428
00D6: if
0039:   6@ == 0
004D: jump_if_false @Noname_3463
0AC6: 22@ = label -4100 offset
0002: jump @Noname_3473

:Noname_3463
0AC6: 22@ = label -4154 offset

:Noname_3473
00D6: if
0039:   10@ == 0
004D: jump_if_false @Noname_3508
0AC6: 26@ = label -4208 offset
0002: jump @Noname_3518

:Noname_3508
0AC6: 26@ = label -4263 offset

:Noname_3518
00D6: if
0039:   11@ == 0
004D: jump_if_false @Noname_3553
0AC6: 27@ = label -4318 offset
0002: jump @Noname_3563

:Noname_3553
0AC6: 27@ = label -4363 offset

:Noname_3563
00D6: if
0039:   12@ == 0
004D: jump_if_false @Noname_3598
0AC6: 28@ = label -4408 offset
0002: jump @Noname_3608

:Noname_3598
0AC6: 28@ = label -4455 offset

:Noname_3608
00D6: if
0039:   13@ == 0
004D: jump_if_false @Noname_3643
0AC6: 29@ = label -4502 offset
0002: jump @Noname_3653

:Noname_3643
0AC6: 29@ = label -4546 offset

:Noname_3653
00D6: if
0039:   14@ == 0
004D: jump_if_false @Noname_3688
0AC6: 30@ = label -4590 offset
0002: jump @Noname_3698

:Noname_3688
0AC6: 30@ = label -4637 offset

:Noname_3698
00D6: if
0039:   16@ == 0
004D: jump_if_false @Noname_3733
0AC6: TIMERA = label -4684 offset
0002: jump @Noname_3743

:Noname_3733
0AC6: TIMERA = label -4729 offset

:Noname_3743
0AC8: 0@ = allocate_memory_size 2048
0AD3: 0@ = format "%s%c%s%c%s%c%s%c%s%c%s%c%s%c%s%c%s" 20@ 10 21@ 10 22@ 10 26@ 10 27@ 10 28@ 10 29@ 10 30@ 10 TIMERA
0B3B: samp show_dialog id 1239 caption "{33FF33}Spread v2 {CC0000}by AIR" text 0@ button_1 "Select" button_2 "Close" style 2
0AC9: free_allocated_memory 0@
0051: return

:Noname_3902
hex
 "9mm {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_3947
hex
 "9mm {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end

:Noname_3992
hex
 "Silenced 9mm {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_4046
hex
 "Silenced 9mm {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end

:Noname_4100
hex
 "Desert Eagle {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_4154
hex
 "Desert Eagle {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end

:Noname_4208
hex
 "Micro SMG/Uzi {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_4263
hex
 "Micro SMG/Uzi {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end

:Noname_4318
hex
 "MP5 {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_4363
hex
 "MP5 {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end

:Noname_4408
hex
 "AK-47 {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_4455
hex
 "AK-47 {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end

:Noname_4502
hex
 "M4 {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_4546
hex
 "M4 {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end

:Noname_4590
hex
 "Tec-9 {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_4637
hex
 "Tec-9 {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end

:Noname_4684
hex
 "All {0066FF}[{FFFFFF}ON/{CC0000}OFF{0066FF}]" 00
end

:Noname_4729
hex
 "All {0066FF}[{33FF33}ON{FFFFFF}/OFF{0066FF}]" 00
end
 

nizya

Потрачен
174
44
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
помогите сделать фейк кейборд для кейспуффа ахк для аризона суприм
ип суприма 51.83.128.72:7777(/captcha чтобы не искать дом в госсе)
фейк кейборд - на бх
Ахк для него (hjk)
 

Вложения

  • money_separator.lua
    39.7 KB · Просмотры: 3

xocqwkcghyzcap

Участник
74
11
декомпилируйте плез
 

Вложения

  • forceconnect.cs
    1.4 KB · Просмотры: 3
  • CrosshairFix.cs
    1.3 KB · Просмотры: 3
  • !FixSpawnBug by Dapo Show.cs
    660 байт · Просмотры: 3
  • minifpsup.cs
    13.2 KB · Просмотры: 3
  • rec.cs
    21.3 KB · Просмотры: 3