local number_one = 1007
local userid_to_entindex, get_local_player, is_enemy, console_cmd, ui_checkbox, ui_get = client.userid_to_entindex, entity.get_local_player, entity.is_enemy, client.exec, ui.new_checkbox, ui.get
killsay = ui_checkbox("LUA", "B", "1000-7 trashtalk")
clantag = ui_checkbox("LUA", "B", "1000-7 clantag")
local function on_player_death(e)
local victim_userid, attacker_userid = e.userid, e.attacker
if victim_userid == nil or attacker_userid == nil then
return
end
local victim_entindex = userid_to_entindex(victim_userid)
local attacker_entindex = userid_to_entindex(attacker_userid)
if attacker_entindex == get_local_player() and is_enemy(victim_entindex)then
if number_one <= 6 then
number_one = 1007
end
if ui_get(killsay) or ui_get(clantag) then
number_one = number_one -7
else
number_one = 1007
end
if ui_get(killsay) then
console_cmd("say " .. number_one .. " - 7?")
end
if ui_get(clantag) then
client.set_clan_tag(number_one .. " - 7?")
end
end
end
client.set_event_callback("player_death", on_player_death)