for k, v in ipairs(getAllChars()) do
local res, id = sampGetPlayerIdByCharHandle(v)
local bool_result = isCharOnScreen(v)
local posX,posY,posZ = getCharCoordinates(v)
local wposX, wposY = convert3DCoordsToScreen( posX,posY,posZ)
if bool_result then
if res then
if v == PLAYER_PED then
else
memory.setint16(sampGetBase() + 0x70D40, 0xC390, true)
renderFontDrawText(my_font2, "{FF0000}Name:{FFFFFF}"..sampGetPlayerNickname(id), wposX, wposY,0xFFFF0000)
renderFontDrawText(my_font2, "{FF0000}id:{FFFFFF}"..id, wposX, wposY+25,0xFFFF0000)
renderFontDrawText(my_font2, "{FF0000}Heath:{FFFFFF}"..sampGetPlayerHealth(id), wposX, wposY+50,0xFFFF0000)
renderFontDrawText(my_font2, "{FF0000}Armor:{FFFFFF}"..sampGetPlayerArmor(id), wposX, wposY+75,0xFFFF0000)
renderFontDrawText(my_font2, "{FF0000}Ping:{FFFFFF}"..sampGetPlayerPing(id), wposX, wposY+100,0xFFFF0000)
end
end
end
end
[code]