int __stdcall remindit_ped(char model_idx, char a2, int a3, float a4)
{
_DWORD *v4; // ecx
CPed *v5; // ebx
_DWORD *v6; // ebp
int v7; // esi
int v8; // edi
CPed *v9; // eax
int v10; // esi
struct sampapi::CVector v12[6]; // [esp-38h] [ebp-A8h] BYREF
float v13; // [esp+18h] [ebp-58h]
int v14; // [esp+1Ch] [ebp-54h]
int v15; // [esp+20h] [ebp-50h]
struct sampapi::CMatrix v16; // [esp+24h] [ebp-4Ch] BYREF
int v17; // [esp+6Ch] [ebp-4h]
v5 = 0;
v6 = v4;
v7 = sub_100B16D0(256, 256, 0, 1285);
v14 = v7;
v8 = sub_100B1720(v7);
LODWORD(v12[3].y) = 813;
v15 = v8;
v9 = operator new(*&v12[3].y);
v13 = *&v9;
v17 = 0;
if ( v9 )
{
memset(&v12[4], 0, sizeof(struct sampapi::CVector));
v5 = CPed::CPed(v9, 208, 0, v12[4], 0.0);
}
v17 = -1;
if ( !v7 || !v8 || !v5 )
return 0;
v13 = 50.049999;
if ( model_idx == 162 )
v13 = 50.149998;
v12[5].x = v13;
v12[4].z = a4 * -2.25;
v12[4].y = 0.0;
CEntity::Teleport(v5, *&v12[4].y);
CPed::SetModelIndex(v5, model_idx);
CEntity::SetCollisionProcessed(v5, 0);
CEntity::SetCollisionFlag(v5, 0);
memset(&v16, 0, sizeof(v16));
CEntity::GetMatrix(v5, &v16);
v10 = a3;
if ( *a3 != 0.0 )
sub_100B5790(&v16, 0, *a3);
if ( *(v10 + 4) != 0.0 )
sub_100B5790(&v16, 1, *(v10 + 4));
if ( *(v10 + 8) != 0.0 )
sub_100B5790(&v16, 2, *(v10 + 8));
qmemcpy(v12, &v16, 0x40u);
sub_1009FD00(
v5,
SLOBYTE(v12[0].x),
SLODWORD(v12[0].y),
SLODWORD(v12[0].z),
SLODWORD(v12[1].x),
SLODWORD(v12[1].y),
SLODWORD(v12[1].z),
SLODWORD(v12[2].x),
SLODWORD(v12[2].y),
SLODWORD(v12[2].z),
SLODWORD(v12[3].x),
SLODWORD(v12[3].y),
SLODWORD(v12[3].z),
SLODWORD(v12[4].x),
SLODWORD(v12[4].y),
SLODWORD(v12[4].z),
SLODWORD(v12[5].x));
sub_100B19B0(*v6, v14, v6[5]);
sub_100B1C40(*v6);
sub_100B18F0(*v6, &a2, 3);
sub_100B1920(*v6);
sub_100B1BC0(v6[2]);
sub_100C3E20(6, 1);
sub_100C3E20(8, 1);
sub_100C3E20(7, 2);
sub_100C3E20(14, 0);
(v5->Add)(v5);
sub_100AE530(v5, 1120403456, 1);
sub_1009FB20(v5);
sub_100B1950(*v6);
sub_100B1C00(v6[2]);
(v5->Remove)(v5);
(v5->~CPed)(v5, 1);
if ( !sub_100B4700(model_idx) )
CGame::ReleaseModel(g_Game, model_idx, 0);
return v15;
}