- Версия MoonLoader
- .027.0-preview
Товарищи помогите с кодом, почему не крафтится ган?
Lua:
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script_name("ebala3")
script_author("R")
script_description("anti zero ammo /aza")
require "lib.moonloader"
local inicfg = require "inicfg"
local cfg = inicfg.load({
settings = {
tocraft = 14,
count = 2
},
})
inicfg.save(cfg)
local errors = false
function main()
if not isSampLoaded() or not isSampfuncsLoaded() then return end
while not isSampAvailable() do wait(100) end
sampAddChatMessage("ebala3 loaded", 0x00DD00)
sampRegisterChatCommand("aza", cmd_aza)
while true do
wait(1)
ammo = getAmmoInCharWeapon(PLAYER_PED, 24)
local aza_tocraft = tonumber(cfg.settings.tocraft)
local aza_count = tonumber(cfg.settings.count)
if errors == false then
prevammo = getAmmoInCharWeapon(PLAYER_PED, 24)
if prevammo == aza_tocraft then
sampsendchat(string.format("/de %d", aza_count))
taskPlayAnim(PLAYER_PED, "camcrch_stay", "CAMERA", 4.0, false, false, true, false, 1)
wait(1000)
nowammo = getAmmoInCharWeapon(PLAYER_PED, 24)
if prevammo == nowammo then
errors = true
sampAddChatMessage("ebala3 script stopped due to error", 0x00DD00)
end
end
end
end
end
function cmd_aza(arg)
local var1, var2 = string.match(arg, "(%d+)%s+(%d+)") -- всё до "inicfg.save" делал через гпт чат
if var1 and var2 then
cfg.settings.tocraft = tonumber(var1)
cfg.settings.count = tonumber(var2)
inicfg.save(cfg)
sampAddChatMessage("ebala3 config saved: tocraft ="..var1..", count="..var2, 0x00DD00)
else
sampAddChatMessage("ebala3: use /aza [tocraft] [count]", 0x00DD00)
end
end
function saveData()
inicfg.save({
settings = {
tocraft = cfg.settings.tocraft,
count = cfg.settings.count
},
})
end
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