function main()
if not isSampfuncsLoaded() or not isSampLoaded() then return end
while not isSampAvailable() do wait(100) end
check()
sampAddChatMessage('{FF6347}EventHelper: {C0C0C0}Скрипт загружен, идёт проверка на право использования скрипта. Автор: {FF6347}Samuel_Goldie{C0C0C0}.', 0xFF6347)
SRCC('ducksrules', ducksrules)
SRCC('fisticuffsrules', fisticuffsrules)
SRCC('crazytankersrules', crazytankersrules)
SRCC('skillerrules', skillerrules)
SRCC('vietnamrules', vietnamrules)
SRCC('labirintrules', labirintrules)
SRCC('dflightrules', dflightrules)
SRCC('bowlingrules', bowlingrules)
SRCC('kinghillrules', kinghillrules)
SRCC('spliffrules', spliffrules)
SRCC('kingdeaglerules', kingdeaglerules)
SRCC('leadrainrules', leadrainrules)
SRCC('hiderules', hiderules)
SRCC('samurairules', samurairules)
SRCC('sawmillrules', sawmillrules)
SRCC('orelrules', orelrules)
SRCC('runrules', runrules)
SRCC('efactoryrules', efactoryrules)
SRCC('swimrules', swimrules)
SRCC('minerrules', minerrules)
SRCC('grenaderules', grenaderules)
SRCC('spiralrules', spiralrules)
SRCC('klownkillerrules', klownkillerrules)
SRCC('mosqrules', mosqrules)
SRCC('massacrerules', massacrerules)
SRCC('oxotarules', oxotarules)
SRCC('sprinklerrules', sprinklerrules)
SRCC('steelbirdsrules', steelbirdsrules)
SRCC('firstaidad', firstaidad)
SRCC('bladerules', bladerules)
SRCC('aquaticrules', aquaticrules)
SRCC('derbyrules', derbyrules)
SRCC('rebellionrules', rebellionrules)
SRCC('explosiverules', explosiverules)
SRCC('panrules', panrules)
SRCC('firestormrules', firestormrules)
SRCC('flamerules', flamerules)
SRCC('sniperrules', sniperrules)
SRCC('pimprules', pimprules)
SRCC('horrorrules', horrorrules)
SRCC('wormsrules', wormsrules)
SRCC('dogfightsrules', dogfightsrules)
SRCC('golfrules', golfrules)
SRCC('racerules', racerules)
SRCC('russianrules', russianrules)
SRCC('problemsrules', problemsrules)
SRCC('dmfightrules', dmfightrules)
SRCC('jraceingrules', jraceingrules)
SRCC('mpstart', mpstart)
SRCC('mpfinish', mpfinish)
SRCC('mprec', mprec)
SRCC('mpreminder', mpreminder)
SRCC('eventmenu', function() WinState[0] = not WinState[0] end)
SRCC('asgo', asgo)
while true do
wait(0)
local valid, ped = getCharPlayerIsTargeting(PLAYER_HANDLE)
if valid and doesCharExist(ped) then
local result, id = sampGetPlayerIdByCharHandle(ped)
if result then
local posX, posY = convertGameScreenCoordsToWindowScreenCoords(70, 200)
for i = 1, #render_text do
renderFontDrawText(font, string.format("%s\n", render_text[i]), posX, posY, -1)
posY = posY + 15
end
if isKeyJustPressed(VK_E) then
sampSendChat('ames '..id..' Не прячемся!')
end
end
end
end
end