local memory = require 'memory'
function getAmmoInClip()
local struct = getCharPointer(PLAYER_PED)
local prisv = struct + 0x0718
local prisv = memory.getint8(prisv, false)
local prisv = prisv * 0x1C
local prisv2 = struct + 0x5A0
local prisv2 = prisv2 + prisv
local prisv2 = prisv2 + 0x8
local ammo = memory.getint32(prisv2, false)
return ammo
end