onsendplayersync

  1. BBooGG

    Исходник Гайд [RakBot] PlayerSyncData (onSendPlayerSync)

    Описание: Хук как в Samp.Lua (onSendPlayerSync). local playerSync = { read = function(bs, size) local bs = bitStreamInit(bs, size) local data = {} data.packetId = bitStreamReadByte(bs) data.leftRightKeys = bitStreamReadWord(bs) data.upDownKeys =...