Недавнее содержимое от Wowisky

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    Другое С/С++ Вопрос - Ответ

    It's probably not really related to CPP but still, do you think there's a way to watch damage in the stream zone (like this https://www.blast.hk/threads/165373/) but in a lagcomp 0 server? It does rely in OnPlayerWeaponShot and it does only work in lagcomp 1 servers, maybe do you know any other...
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    Другое С/С++ Вопрос - Ответ

    int count = 0; if (count > 2) return; if(key == 50) count++;
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    Другое С/С++ Вопрос - Ответ

    auto* playerPool = samp::RefNetGame()->GetPlayerPool(); playerPool->GetAt(ID)->m_pPlayer->m_pPed; //samp CPed playerPool->GetAt(ID)->m_pPlayer->m_pPed->m_pGamePed; //GTA CPed